Originally posted by Kuniworth:
design flaw....how the hell can you miss a thing like this creating a game. Matrix games should feel ashamed over their product,
You have obviously chosen to spout off on something that you clearly have no idea about. WiR was produced by SSI back in '93 or '94, not Matrix. SSI allows Matrix to update and improve the game as long as Matrix doesn't charge money. This act of generosity allows us to get an improved version of this game, because everyone else knows SSI would never bother spending time and money improving an old game when the game is a hard-core milsim. The size of the fan club out there for such a game, or the update of such a game, is simply too small. Matrix is a small company with a plan to appeal to those wargamers, the ones SSI doesn't give a damn about.
I really start to hate this game now realizing its not my fault.
Feel free to stop playing it at any time.
Overall I find the gamr system with readiness and supply creating unhistorical problems. Its a pity that this fine game is limited so much by this idiotic solution to supply and movement.
I'm sure Gary Grigsby would appreciate getting intelligent, cogent, and calmly rational suggestions like yours.
In the Matrix remake it seems that units out of supply loses much more of its CV than in the original version.
Yes, and that is deliberate. Running out of supplies should lead to a painfull result, especially when out of supply for more than one consecutive turn.
Another astonishing stupid idea by Matrix is not compensating for reducing the plot-movement at SL 0.
Why should there be compensation? Getting stuck at SL 0 is supposed to be painful. Don't allow your panzers to get in SL 0 in the first place. I don't see any astonishingly stupid idea here.
That way it is now surely assured that the german player never will reach Smolensk because the russian player just have to cut the supply-lines for one turn or so with his extremely weak units.
Wherever the Soviet player does this, you split your units too, especially infantry units (giving you several extra korps to work with) allowing you to hold the flanks of the breakthrough, and destroy these weak Soviet units.
Playing Russia against the computer will now be even more simple than before.
The AI is an idiot. Its always been easy to beat.
Iam and old player of this game. I started with Second Front on the amiga and carried on to the good old days with original WIR.
Do you know how many bugs there were in that old version of WiR? A bunch. You'd be surprised in the number of bugs Arnaud found in the combat formulas. Part of the reason Arnaud is having to alter rail conversion to tweak the game is because after all of the bugs he's fixed the game now plays tougher for the Germans.
Im deeply disappointed with Matrix failure to solve this so well known problems among us players.
Like I said, this problem is a design flaw, not a simple bug. The programmer does not have the time or the authority to rewrite the game from scratch to fix this problem. It is not even expected of him to fix all known problems. They simply want him to fix as much as he can, but there are problems like this one that he can't really "fix", not without rewriting half the bloody game.
Well the game was inteded to be sold to the public. I dont now about you but I dont like to pay money on a product that doesnt work 100%..
More proof you speak without a clue as to what you're talking about.... Matrix is never going to sell this game, its free, and always will be, and the programmer (Arnaud) has mentioned coming back to this after 6 months or so, and trying to fix more problems and possibly taking a stab at improving the AI, so there's at least hope for even a better version later on if Matrix allows it. If Gary's planned remake of WiR never happens, Matrix's version of WiR is all we've got.
By the way, how many people do you know who are NOT bothered by paying for a game that doesn't work 100%? Considering the state of the computer gaming industry, when was the last time someone had a game work 100% right out of the box? WiR isn't perfect, and never will be, but the Matrix version is a major improvement over the original SSI version.
[ May 04, 2001: Message edited by: Ed Cogburn ]