Need help "painting" tiles
Posted: Tue Jun 27, 2006 11:21 am
Hi!
I'm trying to mod terrain tiles. I'm using "Gimp."
The problem is when I open a .bmp with Gimp, no matter what color I choose, it seems the TOAW .bmp files are using some sort of pallet that I can't figure out how to get away from.
For example, with gimp, on a green image, you can select black and when you paint a pixel it incrementally gets darker per click until it turns all black.. after 4 of 5 clicks. What I'm seeing is that the pixel goes straight to black. Or for example, I choose a color such as red, and when I paint it, it turns an earthy brown like they use on the mountains. I can't seem to shade or texture or use any of the brush options avialable in gimp.
I've tried making the files regular .bmp files via paint, and it doesn't make any difference. I've tried taking the image out of the TOAW folder and placing it in misc. images and it doesn't matter.
Anybody have any idea what I can do here?
Ray (alias Lava)
I'm trying to mod terrain tiles. I'm using "Gimp."
The problem is when I open a .bmp with Gimp, no matter what color I choose, it seems the TOAW .bmp files are using some sort of pallet that I can't figure out how to get away from.
For example, with gimp, on a green image, you can select black and when you paint a pixel it incrementally gets darker per click until it turns all black.. after 4 of 5 clicks. What I'm seeing is that the pixel goes straight to black. Or for example, I choose a color such as red, and when I paint it, it turns an earthy brown like they use on the mountains. I can't seem to shade or texture or use any of the brush options avialable in gimp.
I've tried making the files regular .bmp files via paint, and it doesn't make any difference. I've tried taking the image out of the TOAW folder and placing it in misc. images and it doesn't matter.
Anybody have any idea what I can do here?
Ray (alias Lava)