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Maps textures
Posted: Thu Jun 29, 2006 2:29 pm
by Bradley62
Can I get these (type) map textures with TOAW III? The following 2 links really look sharp with regard or texturing IMO. Much better than the map screenshots I've seen for TOAW III at Matrix.
older TOAW maps?
and here
RE: Maps textures
Posted: Thu Jun 29, 2006 3:03 pm
by Industrial
Those are the original TOAW:CoW graphics, you should have a link in your TOAW III Folder to install these classic graphics
RE: Maps textures
Posted: Thu Jun 29, 2006 3:45 pm
by Bradley62
Is there any gain from using the new maps? Just seems the classic are more aesthetically pleasing
RE: Maps textures
Posted: Thu Jun 29, 2006 4:00 pm
by JAMiAM
It's all a matter of aesthetics. Use whichever map textures you wish. In fact, there are several other packages out there being developed by gifted amateurs.
RE: Maps textures
Posted: Thu Jun 29, 2006 4:07 pm
by Bradley62
Thanks much for the reply.
Do all current game downloads have the new patch? Or just get the patch after game download.
RE: Maps textures
Posted: Tue Jul 11, 2006 4:33 am
by r6kunz
I would like to see elevation represented by color shades - say three shades of green or brown. It would not have an effect on game play, only a visual cue for terrain elevation which I think would give more realism to the map. The hill terrain hexes could be saved for difficult terrain...Any possibilty?
Rob Kunz
RE: Maps textures
Posted: Tue Jul 11, 2006 1:18 pm
by golden delicious
ORIGINAL: HPT KUNZ
I would like to see elevation represented by color shades - say three shades of green or brown. It would not have an effect on game play, only a visual cue for terrain elevation which I think would give more realism to the map. The hill terrain hexes could be saved for difficult terrain...Any possibilty?
Rob Kunz
Hills are already used for difficult terrain. I think adding extra graphics to the map which have no effect on gameplay would just clutter things up. It can already be difficult to see important information.
RE: Maps textures
Posted: Wed Jul 12, 2006 3:26 am
by r6kunz
True- hills add difficult terrain. But many countrysides have rolling hills, valleys, and plateaus. TOAW renders these areas as either perfectly flat (and to me rather boring), or rendered with hill tiles which add an unrealistic difficulty to the terrain. I would like to see a subtle shading of elevation.
Rob Kunz
RE: Maps textures
Posted: Wed Jul 12, 2006 1:33 pm
by JMass
I'm working on a set of hills and mountainous terrain specific to environment, I hope it will be ready in september after my holidays.
RE: Maps textures
Posted: Wed Jul 12, 2006 2:50 pm
by golden delicious
ORIGINAL: HPT KUNZ
True- hills add difficult terrain. But many countrysides have rolling hills, valleys, and plateaus. TOAW renders these areas as either perfectly flat (and to me rather boring), or rendered with hill tiles which add an unrealistic difficulty to the terrain. I would like to see a subtle shading of elevation.
Maybe I'm a philistine, but I prefer a clear distinction between functionally different terrain types to an aesthetically pleasing map.