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HIGHWAY OR CONQUEST

Posted: Mon Jul 17, 2006 5:38 pm
by Nauticus
Which would you choose?

Highway to the Reich, or Conquest of the Aegean?

Does Highway need less RAM etc, and is it less likely to crash?

Which is the better game?????????????????????

I have a Dell Inspiron 600 with 1.73GHz and 768MB of RAM, is this enough guts to run either?

Sorry for all these questions [&:], but although I have considerable experience with turn based games the only continuous game I have played is HPS Guadalcanal.




RE: HIGHWAY OR CONQUEST

Posted: Mon Jul 17, 2006 5:39 pm
by Rainbow7
Your system is fine for both games.  Both are very stable.  Not sure which is better, but do you have a preference for either theatre?

RE: HIGHWAY OR CONQUEST

Posted: Mon Jul 17, 2006 6:25 pm
by Nauticus
ORIGINAL: Rainbow

Your system is fine for both games.  Both are very stable.  Not sure which is better, but do you have a preference for either theatre?

Thanks Rainbow, I am looking at the AAR report and tutorial for HTTR and leaning towards that at the moment.

RE: HIGHWAY OR CONQUEST

Posted: Mon Jul 17, 2006 6:45 pm
by Bil H
If I was you I'd buy them both.  [:)]

RE: HIGHWAY OR CONQUEST

Posted: Mon Jul 17, 2006 6:47 pm
by Rainbow7
Certainly CotA has more refinements and features, but I think both games are pretty good.  But HttR's Market Garden is definitely a more popular series of battles.

RE: HIGHWAY OR CONQUEST

Posted: Mon Jul 17, 2006 8:05 pm
by MikeBrough
ORIGINAL: Rainbow

Certainly CotA has more refinements and features, but I think both games are pretty good.  But HttR's Market Garden is definitely a more popular series of battles.

Just wait until laska2k4 completes his COTA/HTTR scenario. Perhaps we can just buy COTA - and get HTTR for free!

RE: HIGHWAY OR CONQUEST

Posted: Mon Jul 17, 2006 8:17 pm
by JeF
Nauticus,

Your machine is perfect for both games. HTTR will play a bit faster, due to the fact that COTA handles a bit more.

Choosing between both is a question of taste, really.

HTTR has smaller scenarios (sizewise) but larger ones (timewise : up to 10 days).
COTA has much larger maps and they are more diverse.

HTTR has already some interresting 3rd party scenarios.
COTA is too recent for that.

HTTR is a bit simpler, IMHO. Though historical scenarios as Allies are challenging.
COTA offers a better simulation, with unpassable terrains and resupply model. UI has improved as well.

HTTR is late war (Market Garden Op : September 44)
COTA is early war (Greece and Crete : 1941).

Regarding stability, HTTR is mature while COTA needs a bit of patching it seems. Nothing that can't be solved in a couple of weeks IMHO.

You can compare both here : The Drop Zone. Check the links for other fan sites as well.

My 2 cents,

RE: HIGHWAY OR CONQUEST

Posted: Mon Jul 17, 2006 8:45 pm
by Nauticus

Thanks JeF for the Drop Zone Link.

I think I am probably more interested in Market Garden, and the longer scenario.

HTTR it is, and probably COTA in a few months.

RE: HIGHWAY OR CONQUEST

Posted: Tue Jul 18, 2006 2:56 am
by jungelsj_slith
ORIGINAL: Nauticus


Thanks JeF for the Drop Zone Link.

I think I am probably more interested in Market Garden, and the longer scenario.

HTTR it is, and probably COTA in a few months.

Get both. COTA is AWESOME! Easily one of the best wargames I've ever played, if not THE best. Easily the most realistic, if that's yuor thing.

RE: HIGHWAY OR CONQUEST

Posted: Tue Jul 18, 2006 3:48 am
by Fred98
The user interface of COTA is much improved.
 
This means it is even easirt to give orders.  Would recommend COTA just for that reason.
 

RE: HIGHWAY OR CONQUEST

Posted: Thu Jul 20, 2006 12:48 pm
by Nauticus
I am now deeply involved in HTTR, but COTA and any sequels are on my Christmas present list.[;)]

RE: HIGHWAY OR CONQUEST

Posted: Thu Jul 20, 2006 1:06 pm
by JudgeDredd
I would'v suggested COTA...however...whilst I would say COTA is far better, I never played HTTR...so can't really be a judge...however, I think you've made the right choice. Because COTA is ace, if you'd played that first you may not want to "look back"

RE: HIGHWAY OR CONQUEST

Posted: Thu Jul 20, 2006 8:40 pm
by ravinhood
Well since you asked ME "which would you choose" I would say NEITHER! ;) I don't like wargames that are in real time, continous time or even have a PAUSE feature. If it ain't turn based or at the very least wego then it just isn't a wargame. It's a kiddie clickfest or a mind bogglefest and too much pressing the pause button or on the other hand not being able to do much at all other than "watch the movie" like a Mad Minute game. So, if you don't already have a TOAW game, I would suggest putting your money towards TOAW III. (If you already have a TOAW game then I wouldn't make that recommendation). But, you do get your moneys worth out of the TOAW series with all the scenarios to play and each one takes up different portions of the war(s) and era(s).
 
Now I await the rebuttals, but, the TOPIC and question was about which game I would get. So, if yah don't like my choices, oh well you'll get over it. ;)

RE: HIGHWAY OR CONQUEST

Posted: Thu Jul 20, 2006 9:11 pm
by JudgeDredd
What a shame you cannot see past the "turn based - real time" barrier you've erected.That's the core of your argument...that of turn based against real time.

Oh well....back to COTA and fun, fun, fun!

RE: HIGHWAY OR CONQUEST

Posted: Thu Jul 20, 2006 9:28 pm
by DuckofTindalos
To say he has an argument is being too nice, Judge...

RE: HIGHWAY OR CONQUEST

Posted: Thu Jul 20, 2006 9:30 pm
by Skeleton
I must agree, I do prefer turn based so much more than real time or any other incarnation of real time, but, I must wholeheartedly disagree with your rather feeble argument that HTTR or "any Mad minute movie" ie, CWBR or TC2M, are not "real" wargames simply because they are not turn based. The "watch the movie argument" is akin to "watch the painting argument" one could make of turn based. I say this as one who PREFERS turn based. I also cannot understand how one who loves wargames would not at the very least, acknowledge that both titles you took shots at in your post are fine wargames respectively. I understand opinions, I cannot understand draping yourself in the "old time wargamer" costume and feeling that it therefore entitles you to piss all over two fine wargames, which, despite being real time, are indeed wargames. Life, happens in real time, does that make it any less authentic or enjoyable? I prefer photos and movies in black and white, but, I wouldn't not(sic) watch or look at one simply because it was in color. That is just too narrow for me. Cheers

RE: HIGHWAY OR CONQUEST

Posted: Fri Jul 21, 2006 1:06 am
by Plodder
If it ain't turn based or at the very least wego then it just isn't a wargame

You're right.HTTR/COTA aren't wargames,they're war simulators.You just keep counting those hexes mate,meanwhile I'll just tell 5th Brigade to counter-attack the Fallschirmjager at Maleme and give them assistance if they need it...[:D]

RE: HIGHWAY OR CONQUEST

Posted: Fri Jul 21, 2006 7:03 am
by JudgeDredd
ORIGINAL: Marcus the leper

I must agree, I do prefer turn based so much more than real time or any other incarnation of real time, but, I must wholeheartedly disagree with your rather feeble argument that HTTR or "any Mad minute movie" ie, CWBR or TC2M, are not "real" wargames simply because the are not turn based. The "watch the movie argument" is akin to "watch the painting argument" one could make of turn based. I say this as one who PREFERS turn based. I also cannot understand how one who loves wargames would not at the very least, acknowledge that both titles you took shots at in your post are fine wargames respectively. I understand opinions, I cannot understand draping yourself in the "old time wargamer" costume and feeling that it therefore entitles you to piss all over two fine wargames, which, despite being real time, are indeed wargames. Life, happens in real time, does that make it any less authentic or enjoyable? I prefer photos and movies in black and white, but, I wouldn't not(sic) watch or look at one simply because it was in color. That is just too narrow for me. Cheers
You said it so much more eliquently than I did! That's what I meant though.

I don't like real time in it's "normal" incarnation...i.e. the graphical marvel with the "select all and charge". I can't get on with them...too much pressure. They look great...but I personally, don't find them very tactical.

BUT...HTTR and COTA are damned fine games. Also HoI2 which I guess is real time with pause...but there is a very good strategic level built into HoI2. COTA and HTTR are very, very good tactical games. Real time with pause, granted, but excellent tactical games none the less. You will not be sitting and watching these games when the sh!t hits the fan...you need to interact and often...but they are not clickfests either.

Now the turn based against real time argument would work for me if the real time game doesn't have a pause...but when said game DOES have a pause, then it becomes, for me, turn based...that is, for me turn based games give you time to think and plan...hence a real time game with pause allows me to do the same....

I'm happy with both types. I have COTA, TOAWIII and HoI2 and I love them all.

RE: HIGHWAY OR CONQUEST

Posted: Fri Jul 21, 2006 1:34 pm
by Grouchy
"Kiddie clickfest" and "watch the movie"?

Why suggest a turnbased game then? Most of the time instead of watching a movie you are watching the paint dry.
While BOA, WITP, TOAW, HPS xxx, TAO/BIN are kiddie clickfests from hell then, especially TOAW with the somewhat outdated UI.
You are contradicting yourselves.

RE: HIGHWAY OR CONQUEST

Posted: Fri Jul 21, 2006 3:24 pm
by Bil H
Ravinhood, have you even tried either game?