Page 1 of 1

Retreating into super rivers

Posted: Thu Jul 20, 2006 5:29 pm
by Captain Cruft
I just had an example in a game where non-ferry capable infantry units retreated into an empty super river hex.

Presumably this is a known bug?

RE: Retreating into super rivers

Posted: Thu Jul 20, 2006 6:34 pm
by JAMiAM
Can you attach a save file, screenshot, or a more complete description? There are several reasons that this should happen, but I don't know whether your situation is one of them.

RE: Retreating into super rivers

Posted: Thu Jul 20, 2006 9:03 pm
by Captain Cruft
Here is the save file. It's a SAL of a PBEM, so you won't be able to see the German side I guess.

http://cornucopia-networks.co.uk/super-river-retreat.zip

The German units now in 64,18 retreated from 65,18, to be replaced by US unit 3rd Arm D, 3/CCB which advanced after combat.

The attack was from all units in 65,17 with Limit Losses and no explicit support.

RE: Retreating into super rivers

Posted: Thu Jul 20, 2006 9:06 pm
by Captain Cruft
Oops. I just noticed something.

There is an "improved road" in the retreat hex but it doesn't show on the visual map. So I suppose that explains it but is in itself a different type of bug. In fact the hex as having both "improved road" and "bridge destroyed" attributes. Strange ... ;)

RE: Retreating into super rivers

Posted: Thu Jul 20, 2006 9:40 pm
by Chuck2
Units with just a little engineering capability can enter a destroyed bridge hex. I'm guessing those regiments and battalions have a handful of engineering squads.

RE: Retreating into super rivers

Posted: Thu Jul 20, 2006 11:06 pm
by JAMiAM
Chuck explained it. No bug here. Working as designed.

RE: Retreating into super rivers

Posted: Thu Jul 20, 2006 11:47 pm
by Captain Cruft
OK that's fine. How about the hex that is both "improved road" and "bridge destroyed" simultaneously?

RE: Retreating into super rivers

Posted: Fri Jul 21, 2006 12:48 am
by JAMiAM
ORIGINAL: Captain Cruft

OK that's fine. How about the hex that is both "improved road" and "bridge destroyed" simultaneously?
That is a road hex, that had its bridge blown. When you repair it, the "bridge destroyed" text goes away.

RE: Retreating into super rivers

Posted: Fri Jul 21, 2006 1:59 pm
by Captain Cruft
Now I am feeling stoopid. I was labouring under the delusion that when you had "bridge destroyed" the "improved road" or whatever attribute was not shown anymore. Oops.

Thanks for the help.