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War in Russia v3.1 Now Available At Matrix Games

Posted: Sun Sep 23, 2001 5:51 am
by David Heath
Arnaud Bouis and his dedicated team have once again improved upon Gary Grigsby classic wargame War In Russia. War in Russia v3.1 is now available for downloading at http://www.matrixgames.com/games/warinrussia/features.asp

Posted: Sun Sep 23, 2001 8:57 am
by Lokioftheaesir
David

I processed my turn from varjager (who is now using 3.1, as am i) and both west and italian fronts had replace set to 0. Will i now have to allocate corps as subordinates to these HQ's to prevent this in future?
A small problem but newbies could be blindsided by this.

Nick

Posted: Sun Sep 23, 2001 9:09 am
by David Heath
Hi Nick

I am not sure...... I hope someone from the team will jump in here and help us.

[ September 23, 2001: Message edited by: David Heath ]</p>

Posted: Sun Sep 23, 2001 11:17 pm
by Mist
Originally posted by Lokioftheaesir:
David

I processed my turn from varjager (who is now using 3.1, as am i) and both west and italian fronts had replace set to 0. Will i now have to allocate corps as subordinates to these HQ's to prevent this in future?
A small problem but newbies could be blindsided by this.

Nick

God dam it <img src="mad.gif" border="0"> ! It wasn't in prerelease versions. Thank you Loki, I've sent your report to group. Let us hope it will be fixed ASAP.

Posted: Mon Sep 24, 2001 5:22 am
by Ed Cogburn
Originally posted by Mist:
God dam it <img src="mad.gif" border="0"> ! It wasn't in prerelease versions.

You're right, this wasn't in the 3.004 beta. Unfortunately, it seems Arnaud did more than just bugfixes on 3.1 before releasing it, and ended up breaking it. <img src="frown.gif" border="0">

Posted: Mon Sep 24, 2001 5:41 am
by Lokioftheaesir
Originally posted by Mist:

God dam it <img src="mad.gif" border="0"> ! It wasn't in prerelease versions. Thank you Loki, I've sent your report to group. Let us hope it will be fixed ASAP.

Mist

Just did the next varjagerwar turn and the Italian and west fronts are back to my intended replace levels. The two nearly empty shells i had put under their command however swapped to OKW command. No matter.

BTW I like the more realistic airbase attack system. And also the fixing of the problem with plots after a Stop order. That was a pain when doing fancy PzCps footwork.

A good job by the team.. Thanks

Nick