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New WiP 2 ?

Posted: Fri Jul 28, 2006 12:48 pm
by Czert3
What do you think, It will be a new game WiP 2 or not ? With new enhancements like free building of new units as e.q. in HoI and others tweaks not posible in current WiP.

RE: New WiP 2 ?

Posted: Fri Jul 28, 2006 1:08 pm
by Feinder
If there is, it will be a separate product.  Not a free upgrade.  But I wouldn't exactly hold your breath.
 
[;)]
 
-F-

RE: New WiP 2 ?

Posted: Fri Jul 28, 2006 1:09 pm
by DuckofTindalos
No, there won't be...

RE: New WiP 2 ?

Posted: Fri Jul 28, 2006 1:14 pm
by Yava
Well I don't know if there is a need for a second part, I like this one [:)]

RE: New WiP 2 ?

Posted: Fri Jul 28, 2006 2:10 pm
by Czert3
I thing if it will be a new game with new scenario (chinese campaign in 1938?) and few new features and if will be sold at half price of original game (similiar to HoI2 and HoI2 DD), then this approach can bring up lots of new players to this game. I not sure with numbers, but I thing DD have cca 60% of original sales of HoI2 and still increasing and before end of year, sales of DD can exces sales of HoI2. And lots of players have booth HoI2 and DD (including me).

RE: New WiP 2 ?

Posted: Fri Jul 28, 2006 2:31 pm
by DuckofTindalos
And HoI is infinitely less complicated, not to mention balanced on a knife edge, than WitP. The two games can't be compared at all...

RE: New WiP 2 ?

Posted: Fri Jul 28, 2006 3:35 pm
by wworld7
ORIGINAL: Czert

I thing if it will be a new game with new scenario (chinese campaign in 1938?) and few new features and if will be sold at half price of original game


Hey dude please pass the bong...you have some good stuff...

Flipper

RE: New WiP 2 ?

Posted: Fri Jul 28, 2006 3:54 pm
by invernomuto
At least an expansion with some tweaks and improvements seems reasonable to me. This game has still lots of players. The community is one of the most active on Matrix forums. IMHO it would be a commercial mistake to let this game fade away.

Bye

RE: New WiP 2 ?

Posted: Fri Jul 28, 2006 3:56 pm
by John 3rd
I agree with invernomuto!

RE: New WiP 2 ?

Posted: Fri Jul 28, 2006 4:15 pm
by Yava
No doubts about that, but I think it's better to take care of this game, then create vol. 2 [:)]

RE: New WiP 2 ?

Posted: Fri Jul 28, 2006 4:37 pm
by kumano
I pay money for evolution.

The name of UV&witp is immortal.

If witp2 goes out.
It wants it in the place where it is Europe.

RE: New WiP 2 ?

Posted: Fri Jul 28, 2006 5:17 pm
by Czert3
Mayby someaone can create pool to vote for addon/new game:
a)yes, I want addon
b)no, I don“t want addon, only bugfixing current game
c)new game in WWII era, but different location (Europe or other)
d)new WiP2 with bugfixes/features N/A with current engine/code (e.q. torpedoes issue)
 
 

RE: New WiP 2 ?

Posted: Fri Jul 28, 2006 5:20 pm
by Zecke
If WIT2 cames out,, it must be Europe scenario[:'(],, we dont need a WITP 2, as we dont need A Uncomon valour 2

RE: New WiP 2 ?

Posted: Fri Jul 28, 2006 5:27 pm
by greg_slith
But we are getting UV2... with much more heavily detailed carrier ops

RE: New WiP 2 ?

Posted: Fri Jul 28, 2006 5:30 pm
by DuckofTindalos
ORIGINAL: ecwgcx

But we are getting UV2... with much more heavily detailed carrier ops

Yeah, and that's spelled W-E-I-R-D...[&:]

RE: New WiP 2 ?

Posted: Fri Jul 28, 2006 5:33 pm
by anarchyintheuk
ORIGINAL: Terminus

ORIGINAL: ecwgcx

But we are getting UV2... with much more heavily detailed carrier ops

Yeah, and that's spelled W-E-I-R-D...[&:]

What he said.

RE: New WiP 2 ?

Posted: Fri Jul 28, 2006 6:30 pm
by greg_slith
I think GG and crew read Shattered Sword with all the emphesis on elevator cycle times and said "We can model that!@!" Now the Zero bonus will include faster folding wings[:D][:D]

RE: New WiP 2 ?

Posted: Fri Jul 28, 2006 8:44 pm
by Captain Cruft
ORIGINAL: Terminus
ORIGINAL: ecwgcx

But we are getting UV2... with much more heavily detailed carrier ops

Yeah, and that's spelled W-E-I-R-D...[&:]

Well I don't think it's weird particularly. Many people have expressed a desire for more control over carrier ops. Carrier Strike (or whatever it was exactly called) looked like it did that when I played around with it.

I do somewhat dread to think what might come of mixing the two re-hashed and ancient code bases though [;)]

RE: New WiP 2 ?

Posted: Fri Jul 28, 2006 8:55 pm
by Monter_Trismegistos
WWII all world strategy with use of WitP system would be my choice.

RE: New WiP 2 ?

Posted: Fri Jul 28, 2006 9:36 pm
by VSWG
ORIGINAL: Monter_Trismegistos

WWII all world strategy with use of WitP system would be my choice.
Only if some staff officers and a personal adjutant are included. Imagine how long it would take to set up turn 1...