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Questions for SS 2 in general.
Posted: Sat Aug 12, 2006 3:21 pm
by Antonios
I have been playing Starshatter from when it was just a game made by Mr. Decamillo and it was using DirectX 7. Now with SS 2 it really seems it has gone a long way. However I wonder why the low advertising of SS 2. I wouldnt even know about SS 2 if I havent visited his site. Its not in the gaming list of Matrix games. Of course we dont have a possible release date as well. Not to mention that we also lack any information about the new features. Anyone has an idea?
RE: Questions for SS 2 in general.
Posted: Sat Aug 12, 2006 5:24 pm
by Marc von Martial
Stay tuned, we are currently pretty busy with a few conventions (where we show and demo SS2 and it draws some big attention too [;)]).
Marketing campaign will start pretty soon.
RE: Questions for SS 2 in general.
Posted: Sat Aug 12, 2006 5:28 pm
by Marc von Martial
We will also release a pretty stunning demo movie and new exclusive screenshots next week.
I tell you I'm in love with this sequel to Starshatter. The 3d cockpits rock [:D]
RE: Questions for SS 2 in general.
Posted: Sat Aug 12, 2006 5:58 pm
by Antonios
3d cockpits!!!? I am there. Anything else you could share?
RE: Questions for SS 2 in general.
Posted: Sun Aug 13, 2006 9:29 am
by InfernO83
How about a special offer for SC 4.5 users?

RE: Questions for SS 2 in general.
Posted: Sun Aug 13, 2006 9:45 pm
by Adonnay
That's some good news!
RE: Questions for SS 2 in general.
Posted: Mon Aug 14, 2006 7:04 am
by Kuokkanen
And is about time!
I still would like clear answer for game title. Is it going to be another version number (Starshatter 5.0) like was with Flight Simulator serie before MS decided use year numbers or simply Starshatter 2?
RE: Questions for SS 2 in general.
Posted: Mon Aug 14, 2006 1:58 pm
by Adonnay
Well as far as the press release goes I'd say they go for Starshatter 2 or II.
RE: Questions for SS 2 in general.
Posted: Mon Aug 14, 2006 6:54 pm
by drake113
I got to play the demo this weekend at Gencon; in fact, according to the guy there, I was the first person outside of the company to play it. Mind you, what I saw was just the demo, but it was very, very cool. Ships are fully textured and look very good, and the 3D cockpit is awesome (even has reflections in the canopy). Look and feel of the interface is more or less the same, as is the general flight model. Unfortunately, I didn't get to see any of the Cap Ships, though.
Oh, the main screen identified it as Starshatter 5.0, but I imagine they'll probably change it to Starshatter II for the release.