Units set into PZ's
Posted: Sun Aug 13, 2006 2:06 am
Hi All
Something I've noticed with 3.7.0 and 3.7.1 is keeping flights (aaw, asw, asuw) within some distance of the set patol area. They go to burner or max speed and try to intecept contacts hudreds of miles away. Secondly, there are flights much closer that could do the intercept and are asigned patrols nearby. It seems that the next flight in the que is elected for the intercept, rather than one lower in the que that is near by, but is leaving its assigned PZ to chase something that is far away. Is anyone else having this happen? Does anyone know a way around it besides micromanagement?
VistaJohn[&:]
Something I've noticed with 3.7.0 and 3.7.1 is keeping flights (aaw, asw, asuw) within some distance of the set patol area. They go to burner or max speed and try to intecept contacts hudreds of miles away. Secondly, there are flights much closer that could do the intercept and are asigned patrols nearby. It seems that the next flight in the que is elected for the intercept, rather than one lower in the que that is near by, but is leaving its assigned PZ to chase something that is far away. Is anyone else having this happen? Does anyone know a way around it besides micromanagement?
VistaJohn[&:]