Chains of command
Posted: Wed Nov 28, 2001 10:53 am
I am wondering about the rules for changing HQs, because it seems to be possible to create very strange chains of commands.
For example in Campaign 41, I was able (using Alt+H) to assign the 1st Panzer Armee to the 6th Armee (this is OK as Panzer Groups were indeed under army high commands in 1941) and also the Southwest Front under Kharkov Front. I ran the game for a few turns to see if they would revert (especially the Southwest Front to STAVKA), but they didn't. Also, Reichenau did appear as a commander in one battle of a 1st Panzer Armee corps.
Is there anything to stop a Soviet player to create a totally new command structure by assigning all frontline Fronts to a front under Zhukov and assigning that HQ to itself. This would avoid the 'Stalin takes over' problem but I don't think that was the original intention.
I see no problem for that with german HQs though: for example, the Manstein's 11th army HQ was in fact converted to AG Don.
For example in Campaign 41, I was able (using Alt+H) to assign the 1st Panzer Armee to the 6th Armee (this is OK as Panzer Groups were indeed under army high commands in 1941) and also the Southwest Front under Kharkov Front. I ran the game for a few turns to see if they would revert (especially the Southwest Front to STAVKA), but they didn't. Also, Reichenau did appear as a commander in one battle of a 1st Panzer Armee corps.
Is there anything to stop a Soviet player to create a totally new command structure by assigning all frontline Fronts to a front under Zhukov and assigning that HQ to itself. This would avoid the 'Stalin takes over' problem but I don't think that was the original intention.
I see no problem for that with german HQs though: for example, the Manstein's 11th army HQ was in fact converted to AG Don.