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A few questions after a bit of playing.

Posted: Wed Aug 16, 2006 10:46 am
by Awac835
Airplanes... i sometime have trouble with em when they decide that they should RTB, often its after i send em on a intercept and they have attacked something. But when i do a report on em, i see they only expeneded gun rounds, but if a i plot a new course, or give a new intercept, they dont respond. Or they respond for 15 sec but then go back to there RTB status giving me a message that they dont have the right weapons. But i can see they do in the report window. What am i missing here.

Ive played the assult on Zion, and it happens when i ask my skyhawks to intercepts the enemy boats. But also in the Air Operations tuturial.
Also had the E2 hawkeye takeoff only to turn around and land. I then tried to give it a ref point and a support mission and then it stayd up. Im not sure if its just me, or should i use missions more? they just dont seem convient when im doing stuff with only 1 aircraft.

Also about missle attacks. I launched a Gabrial SSM from one of my ísrales destroyers, but instead of going after the enemy boat it turned 30 degrees north and hit a commercial ship [X(]
Now i didnt try a harpoon missle instead, but sunk it with a strike mission out of Haifa. But but, i know from playing janes games that the harpoon have a search cone you can set. Also a range in which the search should begin and last destruction range so you can avoid stuff like this. Is the Gabrial just a very bad missle and i made a mistake, or is my captain crap?

On the good side, i was jumping in my seat when i had made a recon mission around 3 ref points, seeing how my A4 circled around identifying all the ships :D and equal shocked when i figured out it wasnt a bug about the sonar, but the fact that those israely ships just didnt have any [X(] From now on i will remember to check weapons an sensors on my assets before i start the scenario [;)]

Last thing, is there a way to enable all the range circles, but for only the selected unit? sort of like the data block. I cant seem to do it ingame but ive seen that you can edit the ini file and also there is those .opt files?

Thx for any help [:)]

RE: A few questions after a bit of playing.

Posted: Wed Aug 16, 2006 11:01 am
by hermanhum
Once a plane has turned to Return-to-Base, you can unassign it by:

1) selecting the plane
2) hitting the "U" hotkey.

This should remove the RTB and return control to you.

I think that the reason why your planes appear to only expend gun rounds is that they are strafing their targets. Are you certain that they have any ordnance capable of hitting the ships?

Can't explain what is happening to your Hawkeyes. They should not be landing on their own. I agree that it is cumbersome to create missions for just one aircraft. I never find the need for them.

The behaviour of the missiles is problematic and has already been reported to the Support forum. It is not possible to set the search cone of missiles in Harpoon. [:(]

Sorry, it is not possible to enable range circles for specific units on the map. It's all or nothing. [;)]

RE: A few questions after a bit of playing.

Posted: Wed Aug 16, 2006 12:25 pm
by Awac835
Yes they carry ammo thats cabeable oh hitting surfave vessels. but on the other hand im not sure if that includes small quick patrol boats, now that i think of it.
 
But thx for the tip of the "U" button,
 
Maybe the range circles only can be done in a patch [;)] its no big deal anyway.

RE: A few questions after a bit of playing.

Posted: Wed Aug 16, 2006 6:38 pm
by ComDev
Hi, you might want to check out the original H3 ANW scens from the CD-ROM updated with the DB2000 database:
 
http://www.harpoonhq.com/harpoon3/original_cd_scenarios/index.html
 
"[font=arial]The scenarios on this page are original Harpoon 3 scenarios from the CD-ROM rebuilt with the DB2000 database. Improvements include a corrected Order of Battle (OoB), greatly improved Artificial Intelligence (AI) behavior plus a number of other fixes that boost realism and overall gameplay. We have Don Gilman's permission to rebuild these scenarios. They are still (c) Advanced Gaming Systems Inc. (AGSI), and anyone who wants to play them must agree that there is no warranty expressed or implied to the fitness of the scenarios."[/font]
 
You can get the database here:
 
http://www.harpoonhq.com/harpoon3/scenarios/
 
 

RE: A few questions after a bit of playing.

Posted: Wed Aug 16, 2006 8:59 pm
by Awac835
Thx but no thx [:D]
 
i dont think i will be playing with any kind of new data base ever. Ill admit i read about em everywhere, but it sounds like way to much hassle with compability scenarios in between and overall confusion. Ill stick with vanilla harpoon.

RE: A few questions after a bit of playing.

Posted: Wed Aug 16, 2006 9:05 pm
by hermanhum
ORIGINAL: Awac835

i dont think i will be playing with any kind of new data base ever. Ill admit i read about em everywhere, but it sounds like way to much hassle with compability scenarios in between and overall confusion. Ill stick with vanilla harpoon.
Everyone has their own taste. Some like chocolate, some like strawberry, and others like vanilla. [:D]

They're always around if you want them. [8D]

RE: A few questions after a bit of playing.

Posted: Wed Aug 16, 2006 9:12 pm
by Stalintc
ORIGINAL: hermanhum
ORIGINAL: Awac835

i dont think i will be playing with any kind of new data base ever. Ill admit i read about em everywhere, but it sounds like way to much hassle with compability scenarios in between and overall confusion. Ill stick with vanilla harpoon.
Everyone has their own taste. Some like chocolate, some like strawberry, and others like vanilla. [:D]

They're always around if you want them. [8D]

ahem... some also like neopolitan all three in one!!! [8D]