Berserkers
Posted: Wed Aug 16, 2006 8:46 pm
Are there any REAL drawbacks to putting all units on Fastest/Rapid/Quickest/Bloodiest/Ignore Losses/Kill Everything/Berserk settings all the time?
Playing COTA and HTTR before that I naturally pushed the envelope of aggressiveness further and further, realizing in most scenarios there are no real penalties for doing it. It's even worse than HTTR, as in HTTR because of simplified supply system, berserk play could have left you with no ammo. In COTA, with better and advanced supply system, investing just a little care into taking supply/HQ units along, you can "afford" your combat units to go Berserk practically ALL the time.
Yea, you'll say "but, fatigue, losses, supplies?". OK; but neither of those is real hindrance to use Berserker tactics. Berserkism just pays off in the end - sometimes it's the only tactics that pays off. Perhaps under lesser settings units are simply too timid?
Today, I am playing all my games vs AI with most aggressive/berserk settings and I usually win, and/or if I don't win I do achieve better results than would ever be possible with more timid settings. It's almost that I'd like for most basic orders (Attack, Defend) to come with Berserk settings preset so that I don't have to click 5 times to tweak them.
Probe is example of order that benefits from more cautios setting but I find I am using Probe, as such, very very rarely.
Comments? Perhaps it would take smart human opponent to teach me the drawbacks of Berserkism? Vs AI I just don't see any.
Oleg
Playing COTA and HTTR before that I naturally pushed the envelope of aggressiveness further and further, realizing in most scenarios there are no real penalties for doing it. It's even worse than HTTR, as in HTTR because of simplified supply system, berserk play could have left you with no ammo. In COTA, with better and advanced supply system, investing just a little care into taking supply/HQ units along, you can "afford" your combat units to go Berserk practically ALL the time.
Yea, you'll say "but, fatigue, losses, supplies?". OK; but neither of those is real hindrance to use Berserker tactics. Berserkism just pays off in the end - sometimes it's the only tactics that pays off. Perhaps under lesser settings units are simply too timid?
Today, I am playing all my games vs AI with most aggressive/berserk settings and I usually win, and/or if I don't win I do achieve better results than would ever be possible with more timid settings. It's almost that I'd like for most basic orders (Attack, Defend) to come with Berserk settings preset so that I don't have to click 5 times to tweak them.
Probe is example of order that benefits from more cautios setting but I find I am using Probe, as such, very very rarely.
Comments? Perhaps it would take smart human opponent to teach me the drawbacks of Berserkism? Vs AI I just don't see any.
Oleg