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Soviet mech-armies
Posted: Sat Dec 15, 2001 10:38 pm
by Kuniworth
Is there anyway you can stop the conversion of mech-armies to infantry in june 41? Do you have to use wir-hack or something? By tje way how does this things work?
Posted: Sun Dec 16, 2001 2:46 pm
by Ed Cogburn
Originally posted by Kuniworth:
Is there anyway you can stop the conversion of mech-armies to infantry in june 41? Do you have to use wir-hack or something? By tje way how does this things work?
I don't know of any way. Modifying the program to stop this would be very difficult.
[ December 16, 2001: Message edited by: Ed Cogburn ]</p>
Posted: Mon Dec 17, 2001 2:05 am
by Kuniworth
The only thing to stop the convertion on turn 3 seems to edit the scenario changing some mech armies to "mobile tank groups". That way the russian will have some panzer-korps.
Posted: Mon Dec 17, 2001 8:16 pm
by moi
Run editwir
L
X
FileName with saved game
K
S and number from 100 to 199
C
Type of formation 12 (TankArmy) or 13(Tank Corps). This changes will be permanent and program do not cancel it
Regards,
moi
Posted: Mon Dec 17, 2001 10:26 pm
by Ed Cogburn
Originally posted by Kuniworth:
The only thing to stop the convertion on turn 3 seems to edit the scenario changing some mech armies to "mobile tank groups". That way the russian will have some panzer-korps.
Yes, you can edit the scenario and turn them into something else so they won't be converted. I thought you were asking how to prevent the conversion while keeping them as mech armies.