Interesting new strategy game

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LarryP
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Location: Carson City, NV

RE: Interesting new strategy game

Post by LarryP »

ORIGINAL: sabre100
I wouldn't know where to start programming a game, although I would love to have a go....even something very small.

I also tried to fiddle around and take a look at game development as I do some coding for apps etc and mostly in vbasic myself. I even purchased easy to develop tools like gamemaker and even look at the torque engine. The problem at least for me is to even develop games now a days you need to have graphic and music resources. So even though let's say I can grasp the coding and do all of that with no issues (not that I fully can but for argument sake let's assume I could) I would still need for somebody to do the graphics for the menu, splash screen, units, or 3D models or whatever type of game you want to develop. Then you would need for somebody to do the music for you. Unless you know and can do graphics, music, and coding on your own then there are a lot of good tools that make it easier to program your first game. However if you only know one of the 3 skills needed you either need cash to invest and pay a graphic artist to develop the graphic work for you and a musician to develop the sounds.

True if you start with a 3D top of the line game. However, you can download and collect all kinds of copyright free sound files. You can also use Photoshop or MSPaint to do simple to professional images. If you start out small and in 2D, then you climb the ladder just like most everything else in life. You don't start at the top. You have fun at the same time.

If you use DirectX then you get graphics and sound. Even in OpenGL you get great graphics and use DirectX for the sound. There are thousands of downloadable source files for games on the Internet. www.gamedev.net is a fantastic place to start for any language. You can search their database and ask any questions. [;)]

There are also thousands of programming books at Amazon.com for just about anything. If money is short, you can buy them used too at Amazon.
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JudgeDredd
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RE: Interesting new strategy game

Post by JudgeDredd »

Thanks larry...I'd like to tinker, but I'm not sure about trying to meet the demands of Joe Public...their very unforgiving (even if they haven't played the game!!! You know who I mean [;)] )
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JudgeDredd
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RE: Interesting new strategy game

Post by JudgeDredd »

LarryP that is funny about classes, because I was dragged into classes all those years ago. And yes, VB users always wanted classes...didn't get them for a while though and when we did, they weren't fully implemented though...more of an after thought. Their pretty core now though.
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LarryP
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RE: Interesting new strategy game

Post by LarryP »

ORIGINAL: JudgeDredd

LarryP that is funny about classes, because I was dragged into classes all those years ago. And yes, VB users always wanted classes...didn't get them for a while though and when we did, they weren't fully implemented though...more of an after thought. Their pretty core now though.

Ever since classes were introduced in Borland's C, C++, and Turbo Pascal, I have despised them. I still use Visual C++ but WITHOUT classes. I'm a firm believer in spaghetti code that's done properly. [;)] [:D]
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