Supply

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Twotribes
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Supply

Post by Twotribes »

It makes no sense that a unit at the end of the line is in supply but that the home city and shq and units one and 2 hexes away are out of supply. I have the food the fuel and the power a logistic roadblock should not effect the home city since it is the SOURCE of the supply.
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Twotribes
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RE: Supply

Post by Twotribes »

75 to 80 turns in and suddenly I can not deliver supplies 2 hexes from shq, even the SHQ shows no supply. Units on the main rail line show no supply while units at end of line show full supply. And no one has anything to say about this?
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LordAldrich
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RE: Supply

Post by LordAldrich »

For situation 1 we need a screenshot to determine what your issue is. For situation 2: yes, that's how rail works. You need a rail-head asset in order to load or unload the trains. Only a very small (<10%?) portion of train LP is accessible from a random rail segment in between train stations/rail-heads. That's what sets it apart from trucks.
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Twotribes
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RE: Supply

Post by Twotribes »

The rail is also a road with truck stations and none of that explains why with 11k food 7k fuel 3k ammo as reserve why the SHQ would be with out supply or why a brigade 1 hex from shq and 2 hexes away would be out of supply.
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LordAldrich
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RE: Supply

Post by LordAldrich »

Again, not a lot I can do to help without a screenshot. There could be several reasons you have supply shortages, even directly on top of the SHQ. For example, zones are supplied before units - so you may simply not produce enough LP, your construction projects could be sucking it up before your units can be supplied.
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Twotribes
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RE: Supply

Post by Twotribes »

LOL lets make it REAL easy. What is the source of supply? And why would units one and 2 hexes from that SOURCE along with the SOURCE be out of supply when the UI indicates 10k food 7k fuel and 3k ammo? Meanwhile units at the end of the supply line all register as fully supplied. By the way? The turn before ALL units read fully supplied and my UI indicates I gained food and fuel?
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LordAldrich
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RE: Supply

Post by LordAldrich »

If your SHQ is showing that it couldn't fully deliver supplies, then you did not produce enough LP to deliver those supplies (or you changed the SHQ settings to prevent it from using LP to deliver supplies to units). It doesn't matter how close units are or how many supplies you have in the stockpile if you don't have enough LP to get those supplies out of the stockpile and into a hex.

Your attempt to reduce this to a word problem is not helping. Logistics is a relatively complex topic, and there could easily be something going on that you don't realize is a factor, but would be obvious if you gave us a screenshot of your supply overlay. I'm not particularly inclined to keep trying to help by guessing - post a picture.
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Twotribes
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RE: Supply

Post by Twotribes »

I don't know HOW to post a picture and even if I ran out of LP why would the HQS itself be black? And why would the next turn it be green again?
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LordAldrich
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RE: Supply

Post by LordAldrich »

You can take a screenshot and attach it using the image button in the posting interface.

If you ran out of LP the reason could be a number of things! The truck stop needs workers and fuel - did you run out of workers or fuel on that turn? If you finished building a building that turn and didn't hire more workers in advance, then you could have reduced LP production as workers are pulled off the truck stop to work the new building until more can be hired (which takes one turn).

To clarify, I know it seems like units should be able to pull directly from the SHQ stockpile using their organic supply assets, but they can not do that. Only the SHQ can pull from the stockpile into the SHQ's hex, and that requires LP. THEN the units can pick it up.
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