Japanese subs getting creamed

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Platoonist
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RE: Japanese subs getting creamed

Post by Platoonist »

I have actually NEVER seen a sub sunk by aircraft in WiTP. Has anyone else?

I've lost two subs near Japan to air attacks by Emilys. One of them (Grayback) did limp to port at Midway but sank later. It can happen.
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RE: Japanese subs getting creamed

Post by Tankerace »

I had a sub get smacked by a plane... she is limping home. I have 2 choices, either to send her to the PI and scuttle, or send to PH and hope she doesn't get the deep six.
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Mike Scholl
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RE: Japanese subs getting creamed

Post by Mike Scholl »

I'm not sure what all the fuss is about. My Japanese opponant is creating havoc
with his subs and has suffered only mild losses in return. One of them just put
a torpedo into P-O-W despite her being accompanied by 3 British DD's. About
all my escorts have accomplished in the last 3 months is to force him to move
his areas of opperation. Allied subs (all of them, not just the US Fleet Boats with
the faulty torpedoes) have done very little in comparison. A couple of CD's seem
to be enough to scare them away or seriously damage them. And whoever said
Allied air ASW was a total joke got it right. Hundreds of A/C flying ASW missions,
and he can operate in the same port hex as the planes are based at. What a crock!

And mines are a joke as well. Had the Japs bombard Palembang (a neat trick in it-
self with the port being 10 miles up-river) where I had laid 600 mines in the previous
week. Not one hit to show for it. And I wasn't being bombarded by minesweepers.
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Ron Saueracker
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RE: Japanese subs getting creamed

Post by Ron Saueracker »

I find air detection of subs is actually too high in my opinion![:D]LOL Why am I always different? (don't answer that...[8D]) Dave (2ndACR) can attest to the massive drubbing his subs took when in 3-4 hex range of PH during our ASW tests. PBYs, Bolos, Vindicators, Socs, B-17s!!! were spanking him pretty badly. The number of hits I have no issue with, just the number of sightings. No air searches at night so all these sightings were of subs running on the surface in daylight near bases. Some subs were sighted multiple times and hit multiple times. Correct me if I'm wrong but subs tended to stay submerged during daylight near enemy air bases. And while submerged subs could sometimes be detected from the air, this depended on a smooth sea state and this is rather a rare occurence.
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Platoonist
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RE: Japanese subs getting creamed

Post by Platoonist »

I feel the aerial detection of U.S. subs is a bit too high. Most USN subs were fitted with air search radar as the war progressed. That should give enough warning for an American sub skipper time to get his ship below before the search plane arrives. Yet all my radar fitted subs regularly get detected. [&:]
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RE: Japanese subs getting creamed

Post by Ron Saueracker »

ORIGINAL: Platoonist

I feel the aerial detection of U.S. subs is a bit too high. Most USN subs were fitted with air search radar as the war progressed. That should give enough warning for an American sub skipper time to get his ship below before the search plane arrives. Yet all my radar fitted subs regularly get detected. [&:]

Yep. That too.
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Tanaka
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RE: Japanese subs getting creamed

Post by Tanaka »

ORIGINAL: Akitsuki

May 1942... playing Japanese... everything is working great, maybe with the exception of repeated air raids by unescorted Nells from Rabaul against PM (1 out of 8 raids went without escorts, with 2 zero groups in Rabaul and 2 in Lae set to escort)... this decimated my Nells in 3 days... the weather is horrible... but still seems a little too much... but I can understand this...

the problem I seem to have is 5 Jap subs lost in two days... basically every allied anti-sub attack succeeds... even from a lowly MSW... I know the allies were good at this... but not that good... I was looking for a thread on this... if there is one please point me to it... I feel this is one of the most pressing things that should get "slightly" fixed in the upcoming patch. If this goes on I will have no subs in a month. Mind you four of the lost subs were in deep water.

did u set the escorting fighters to have Port Moresby as their target??? this helps a lot.
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RE: Japanese subs getting creamed

Post by Sharkosaurus rex »

Use the editor and give the Jap subs three points of armour. It balances out the over-kill. They still get attacked by many DC, but just less than half penetrate and do serious damage. Of course if they get the usual 4-8 hits, 2-3 will penetrate and the sub sinks. 1 penetrating hit will force it to limp home. It forces the Allies to give his convoys and TF proper escort instead of just a couple of MSW.

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RE: Japanese subs getting creamed

Post by Roughtor »

ORIGINAL: Sharkosaurus rex

Use the editor and give the Jap subs three points of armour. It balances out the over-kill. They still get attacked by many DC, but just less than half penetrate and do serious damage. Of course if they get the usual 4-8 hits, 2-3 will penetrate and the sub sinks. 1 penetrating hit will force it to limp home. It forces the Allies to give his convoys and TF proper escort instead of just a couple of MSW.

Sharkosaurus rex


I really like that, that would also simulate the multiple DC drops during sub hunting... and only few actual hits... rather than... one drop = kill, as it happens now. Not sure how DC ammo would come into play though.
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RE: Japanese subs getting creamed

Post by Roughtor »

ORIGINAL: Tanaka
ORIGINAL: Akitsuki

May 1942... playing Japanese... everything is working great, maybe with the exception of repeated air raids by unescorted Nells from Rabaul against PM (1 out of 8 raids went without escorts, with 2 zero groups in Rabaul and 2 in Lae set to escort)... this decimated my Nells in 3 days... the weather is horrible... but still seems a little too much... but I can understand this...

did u set the escorting fighters to have Port Moresby as their target??? this helps a lot.

I did for two groups for two days... (without visible results) then as other "targets" appeared I switched back to commander discretion as I wasn't sure if setting target to PM wouldn't "reserve" them only for those missions...
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Roughtor
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RE: Japanese subs getting creamed

Post by Roughtor »

ORIGINAL: Titanwarrior89

But all of my asw attacks had at least 5 or more dd's/ and or msw, in them and some of the attacks were not in deep water. So this has to effect the out come since some of the attacks were made in less than deep water.

So inclosing it can go either way, so do we need a major tweak too the asw-maybe! All I am saying in a friendly way. Lets not go over board.

Oh well back to my butt kicking[:D]

There was at least one attack off PM, 3 MSWs nail my sub in their first try... I can live with the number of detections they get, that's fine... the attack is foiled... I think they get to sink the Jap sub well too easily... so I really like the idea of increasing armor to simulate multiple attacks and a degree of success from those attacks... some subs did escape even after they were found ... it very rarely happens now...

Note: Akit is kicking my butt by the way-he sunk the lex and york. Enjoy playing him alot. My escorts wouldn't fly, not sure why. But it's either experience, leadership or "Me" but I don't see a reason to tweak that(lost both cv's same battle 15 may 42). He put around 9 to 10 torps into my CV's, I had one bomb hit. He had I think 2 CV.s and a Cvl.

Nah... you fell victim to the Death Star... The Midway bunch plus a CVL.... at least now you know "it is fully operational" ;)
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RE: Japanese subs getting creamed

Post by Ron Saueracker »

ORIGINAL: Akitsuki
ORIGINAL: Sharkosaurus rex

Use the editor and give the Jap subs three points of armour. It balances out the over-kill. They still get attacked by many DC, but just less than half penetrate and do serious damage. Of course if they get the usual 4-8 hits, 2-3 will penetrate and the sub sinks. 1 penetrating hit will force it to limp home. It forces the Allies to give his convoys and TF proper escort instead of just a couple of MSW.

Sharkosaurus rex


I really like that, that would also simulate the multiple DC drops during sub hunting... and only few actual hits... rather than... one drop = kill, as it happens now. Not sure how DC ammo would come into play though.

ThoseDCs you seedrop are not patterns, they are individual DCs. Because ammo is only expended when ya see the DCs drop, the ammo could be reduced about 50%.Reason? Because the other DDs are supposedly dropping DCs as well.
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