As the Axis, means you run a risk of basing naval units at that port.
Seems to me like the AI already conducts air raids against naval ports on its own without the need for a specific event for this. The allied AI is very aggressive on sending its CV fleet to the Ionian Sea. As it is now, you can get hit both by Allied CV units AND the Taranto Raid event... potentially in the same turn.
Not sure if there are any other events like this in the game. Feels the same as having a 'Kiev Pocket' event at same time as Germany is conducting its Barbarossa offensive. The Kiev Pocket should come as a result of in-game military actions - not forced via an event.
Code: Select all
;REMOVE1941
; Taranto Raid
{
#NAME= ALLIED AI: Taranto Raid (50%)
#POPUP= Fairey Swordfish Raid La Regia Marina In Taranto
#IMAGE= taranto.png
#SOUND= taranto.ogg
#FLAG= 1
#TYPE= 0
#AI= 2
#LEVEL= 0
; Set global variable condition to always trigger (dummy value)
#GV= 1[1,100]
; Set link value to always trigger (dummy value)
#LINK= 0[0]
#COUNTRY_ID= 112
#FLAG_ID= 112
#TRIGGER= 50
#SEASON_FLAG= 0
#DATE= 1940/11/11
#MAP_POSITION= 180,105 [1,1] [1,3] [-50,-75] [1] [0]
; 1st Line - Italy politically aligned with the Axis and not surrendered
#VARIABLE_CONDITION= 59 [1] [100] [0]
; 2nd Line - UK politically aligned with the Allies and not surrendered
#VARIABLE_CONDITION= 112 [2] [100] [0]
;Allied units in Malta
#CONDITION_POSITION= 175,114 [0,0] [1,1] [2] [0]