me the choice to cancel the single unit that is attacking. Maybe next combat phase he'll go.

ORIGINAL: larryfulkerson
Okay I've moved a few units and I can't seem to get anybody on the north end of the Soviets so there's nothing to do
but move them hopefully off the road. I manipulated the enemy stack by clicking on it to move the arty unit to the top
so as to maximize the chance of an RBC from that stack.
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manip
From the manualORIGINAL: Fred98
I see that objectives have points values. If I destroy an enemy unit does enemy unit have a points vale and does the unit's vale count in determining victory?
yes and yes.ORIGINAL: Fred98
I see that objectives have points values. If I destroy an enemy unit does enemy unit have a points vale and does the unit's vale count in determining victory?
ORIGINAL: larryfulkerson
And a little further to the south the Axis units are trying to find a Soviet unit and cuddle with it. The idea is to get the engagement penalty to work for us by getting adjacent to a Soviet unit and when it's his turn to move he has difficulty getting disengaged and pays a penalty for moving out of engagement. He gets shot at for one thing. So IF he does get disengaged he probably paid some MP's to escape and can't go far. I'm trying to stop the Soviets from getting away.
I believe there's a movement point penalty of 1 MP I think.Is there any penalty (either movement or fire) for you moving next to the enemy?
I did it for MY poor old eyes, but I'm glad you approve. There are others who are going to say that it's not STOCKORIGINAL: marion61
I'm glad you posted that new, brighter color for formations. That helps my poor old eyes a great deal! Thank You![8D]