The Fine Tuned mod V 1.7

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Foraven
Posts: 331
Joined: Mon Apr 20, 2009 1:32 am

RE: The Fine Tuned mod

Post by Foraven »

So, any comment or bug report?
Arneanka
Posts: 2
Joined: Mon Jul 27, 2009 4:12 pm

RE: The Fine Tuned mod

Post by Arneanka »

I have only had time to play a little but everything seems to work fine so far :) great work and thank you for making this wonderful mod. I even bought a copy of the game here from matrix just to play with this mod since it didnt work with the steam copy i had.
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Anthropoid
Posts: 3107
Joined: Tue Feb 22, 2005 1:01 am
Location: Secret Underground Lair

RE: The Fine Tuned mod

Post by Anthropoid »

Hey Foraven! I have been so caught up in playing the Hundred Years War Mod for Mount & Blade, that I have not played Hired Guns for weeks :( But never fear, I WILL eventually finish my game that I had going, and then install your latest version and try it out. I binge on a game for a few weeks, get tired of it, and switch to another, but I eventually go back and retry the ones I really like such as your Fine Tuned Mod! Just a game slut I guess . . . [:D]
The x-ray is her siren song. My ship cannot resist her long. Nearer to my deadly goal. Until the black hole. Gains control...
http://www.youtube.com/watch?v=IkIIlkyZ ... playnext=3
Foraven
Posts: 331
Joined: Mon Apr 20, 2009 1:32 am

RE: The Fine Tuned mod

Post by Foraven »

ORIGINAL: Anthropoid

Hey Foraven! I have been so caught up in playing the Hundred Years War Mod for Mount & Blade, that I have not played Hired Guns for weeks :( But never fear, I WILL eventually finish my game that I had going, and then install your latest version and try it out. I binge on a game for a few weeks, get tired of it, and switch to another, but I eventually go back and retry the ones I really like such as your Fine Tuned Mod! Just a game slut I guess . . . [:D]

Take your time, i will have the time to root all any issues still in the mod [;)]. I haven't been able to do anything with the mod this week though, real life did take all my attention...
tvluther
Posts: 4
Joined: Sun Aug 16, 2009 12:37 am

RE: The Fine Tuned mod V 1.6c

Post by tvluther »

I just installed my game, then the .001 patch, and then your Mod, and as soon as I launch the game it crashes with a pop-up: "some russian gibberish infocentral.dlll (yes, 3 "l"s)

Anyone else getting this? Oh I am running Vista 64 too.
Foraven
Posts: 331
Joined: Mon Apr 20, 2009 1:32 am

RE: The Fine Tuned mod V 1.6c

Post by Foraven »

ORIGINAL: tvluther

I just installed my game, then the .001 patch, and then your Mod, and as soon as I launch the game it crashes with a pop-up: "some russian gibberish infocentral.dlll (yes, 3 "l"s)

Anyone else getting this? Oh I am running Vista 64 too.

Simple, you installed the patch over my mod, by doing that you corrupted the mod. Just reinstall the mod and it should be fine.
tvluther
Posts: 4
Joined: Sun Aug 16, 2009 12:37 am

RE: The Fine Tuned mod V 1.6c

Post by tvluther »

Thanks, thats what I figured.
Foraven
Posts: 331
Joined: Mon Apr 20, 2009 1:32 am

RE: The Fine Tuned mod V 1.6c

Post by Foraven »

I'm sorry to all who may have been waiting for a new version, but i may not be making one anytime soon. I am currently holding several jobs and they keep me quite busy, and may do so for a while (i'm trying to clear a few debts). But the real reason is that i lost interest in modding Hired Guns. I may get interested again, eventually, but right now i'm putting the mod on hold. However i will still support it if some bugs are left or problems happen with new patches. If anyone what to continue the mod, just ask and i will provide all the help i can. 

Foraven
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Reinforce
Posts: 197
Joined: Wed Dec 10, 2008 11:33 pm

RE: The Fine Tuned mod V 1.6c

Post by Reinforce »

Awww thats sad news. v_v *hugs Foraven* I hope everything works out and don't be a stranger.


Much Love,
Reinforce
primalplow
Posts: 25
Joined: Thu Aug 20, 2009 9:55 am

RE: The Fine Tuned mod V 1.6c

Post by primalplow »

I really like this mod. I don't know if its a bug in the game or in the mod but when i went to the train station there were guys there without names. they just showed their status. eg: weak, strong
also when i entered this area nobody fought me even when i attacked them.
jp
Foraven
Posts: 331
Joined: Mon Apr 20, 2009 1:32 am

RE: The Fine Tuned mod V 1.6c

Post by Foraven »

ORIGINAL: primalplow

I really like this mod. I don't know if its a bug in the game or in the mod but when i went to the train station there were guys there without names. they just showed their status. eg: weak, strong
also when i entered this area nobody fought me even when i attacked them.

It is a bug of course, enemies are supposed to fight back. I suggest you check if you copied the mod correctly, some files may not be in the right places.
Foraven
Posts: 331
Joined: Mon Apr 20, 2009 1:32 am

RE: The Fine Tuned mod V 1.6c

Post by Foraven »

ORIGINAL: Reinforce

Awww thats sad news. v_v *hugs Foraven* I hope everything works out and don't be a stranger.


Much Love,
Reinforce

Thanks.
Foraven
Posts: 331
Joined: Mon Apr 20, 2009 1:32 am

RE: The Fine Tuned mod V 1.6c

Post by Foraven »

ORIGINAL: primalplow

I really like this mod. I don't know if its a bug in the game or in the mod but when i went to the train station there were guys there without names. they just showed their status. eg: weak, strong
also when i entered this area nobody fought me even when i attacked them.

I'm sorry i did take that long to check it out, but you are right, there is a bug there. Some of the soldiers spawned without names and while they do move around and react to gunshots, they don't attack the player. Fortunately, not all enemies are like this. Now i need to figure what cause this problem... Well, i guess i have to return to active duty [8|] .

Ok, this may take me a few days because i work during week ends, but i will fix this problem.
primalplow
Posts: 25
Joined: Thu Aug 20, 2009 9:55 am

RE: The Fine Tuned mod V 1.6c

Post by primalplow »

Let me know when you have had a chance to fix it so i can download it.

JP
jp
Foraven
Posts: 331
Joined: Mon Apr 20, 2009 1:32 am

RE: The Fine Tuned mod V 1.6c

Post by Foraven »

ORIGINAL: primalplow

Let me know when you have had a chance to fix it so i can download it.

JP

I did check the code today, but so far i haven't found the problem yet. I know it's limited to "guards" characters so that narrow down the search...
Foraven
Posts: 331
Joined: Mon Apr 20, 2009 1:32 am

RE: The Fine Tuned mod V 1.6c

Post by Foraven »

Ok, i found why some characters have no names, i just forgot to give them (they don't recive one by default). As for the bug with guys not returning fire, i haven't found why yet, but it seem to be a problem limited to the Train Station, on other maps they shoot back (but i haven't checked all maps yet)... 
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Reinforce
Posts: 197
Joined: Wed Dec 10, 2008 11:33 pm

RE: The Fine Tuned mod V 1.6c

Post by Reinforce »

Odd I was brutaly killed in Merc mode on the train station the other day. They shot back at me.. threw nades too. q_q

I do have one problem though.. Venoms demanding 16,000 dollors a day in Merc mode. Some of the other mercs seem to have really high costs too.


Much Love,
Reinforce
Foraven
Posts: 331
Joined: Mon Apr 20, 2009 1:32 am

RE: The Fine Tuned mod V 1.6c

Post by Foraven »

ORIGINAL: Reinforce

Odd I was brutaly killed in Merc mode on the train station the other day. They shot back at me.. threw nades too. q_q

I do have one problem though.. Venoms demanding 16,000 dollors a day in Merc mode. Some of the other mercs seem to have really high costs too.


Much Love,
Reinforce

Well, that bug is tricky, most soldiers act normally but a few don't and seem to search for targets without finding any, even if you are next to them with a smoking gun. As for how expensive mercs are, i may revisit their cost, but some mercs are meant to be real good and too expensive to keep around indefinitely. Anyway, once i have the time i will fix all that...
Foraven
Posts: 331
Joined: Mon Apr 20, 2009 1:32 am

RE: The Fine Tuned mod V 1.6c

Post by Foraven »

1.6d is up. You will now see better naming for most enemies in the game as well as the ones i added. Sorry primalplow, i haven't found how to fix your issue in train station yet, but i'm still looking at it.
primalplow
Posts: 25
Joined: Thu Aug 20, 2009 9:55 am

RE: The Fine Tuned mod V 1.6c

Post by primalplow »

well thanks for looking into it. I hope you can figure it out.

JP
jp
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