ORIGINAL: pupikiza
I would like see:
1 - Smoke grenades *****
2 - Bypass and Dash movement
3 - Multi-Hex Firegroups
4 - MGs fireline (firelane
5 - Spraying fire
6 - Better LOS checker *****
7 - Hexside terrains
8 - Multi-Level Bulding
9 - Ground Snow- Mud
10 -Low Visibility modeling
11 - Factory buildings
12 - User-placed foxholes
13 - User-placed road blocks, mines, wire
14 - Zoom
15 - H-t-H online game
Another thing that i like to see is an option that show the solution breakdown process (i.e. start FPs + halved/doubled reason + drm + tem + final odd ect. ect.)
This list covers about everything that I'd like to see for this generation of the game with smoke grenades, hexside terrain, multi-level buildings and multi-hex firegroups being the biggest.
I'd also like to have the ability to completely disable the C&C/OOC feature for both player and AI.
One petty request is to do away with the little arrow that shows the turret and vehicle facing and make the counters rotate and have a small turret overlay for the actual turret facing.
I trust that the UI will be enhanced over time. It's not the prettiest or most intuitive around but it's functional.
Oh, thought of one more while playing earlier. If I select a unit to fire and find that I don't have LOS, I should be marked as having fired (and a roll for malf. for any SW as well). Obviously only works if you're not cheating by having the game always tell you who has LOS to what.