
Moderators: JAMiAM, ralphtricky



ORIGINAL: larryfulkerson
I captured the city of Kharkov so that's another 10% of reinforcements that the Soviets won't be getting anytime soon:
)
)
)
)ORIGINAL: Telumar
How many turns will the mud season last?

ORIGINAL: Rob_Adamson
The cease fire is one of the parts of this scenario I was most uncomfortable with when I started to play. How does it work? Is there no movement to go along with no attack?
ORIGINAL: Rob_Adamson
Historically, they just kept slugging on at a reduced and inefficient pace, but I guess that would be too difficult to model with the engine.
Rob
ORIGINAL: Telumar
I ask myself if a 'negative' shock for both sides would better model that. It could be declining in steps over two or three turns down to 70% or 60%, last some turns and then again go up to the normal level in two or three turns. Maybe in combination with a significant shorter supply radius and/or a general lower supply level for the duration of the mud season.
ORIGINAL: Telumar
A problem might be the many expected formation reorganisations due to negative shock, not so much for the front line formations, but for the reserve formations in regard to 'realism'.
ORIGINAL: Telumar
Maybe the designers already tested that and found that it doesn't work good - or they ran out of free events.
ORIGINAL: larryfulkerson
ORIGINAL: Telumar
A problem might be the many expected formation reorganisations due to negative shock, not so much for the front line formations, but for the reserve formations in regard to 'realism'.
The negative shock might cause reorgs but that's probably what happened in the real deal as well. As you know the Axis doesn't have many reserves ( currently ) in many areas. They are spread pretty thin trying to cover the whole front adequately.
ORIGINAL: Telumar
... reorgs in the rear area, where one holds its strategic reserves, especially the russians, would be an undesired, ahistorical effect. I think formations doing nothing will however be subject to reorganisation check failure with a severe negative shock value.