I have the IL2 1946 game, one of the features it has is 'skins'.
There is a 'template' for each aircraft type. Now, all you need is a 'paint' program and you can reproduce any camouflage or markings you wish. Save it with a defining name and incorporate them into a scenario! The various functions of the paint programs can give a very realistic look without a whole lot of work!
So, how about a similar system for the various 3D models. You could have a template for each type! Then you could have several camouflage schemes, of your own, and use them as desired! You could paint several different defining variations, turret number variations or symbols and so on, and have each of your platoons appear different from one another! I think adding this feature and allowing the average Joe to modify his units appearance would add a whole lot to the game!
Dennis
How about adding this to the unit types.........
http://www.youtube.com/watch?v=6Fb2O9pL ... re=related