Carrier planes

World in Flames is the computer version of Australian Design Group classic board game. World In Flames is a highly detailed game covering the both Europe and Pacific Theaters of Operations during World War II. If you want grand strategy this game is for you.

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Zorachus99
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RE: Carrier planes

Post by Zorachus99 »

ORIGINAL: Froonp
ORIGINAL: Zorachus99
When in air-to-air combat with carrier based naval air units, the number in the square is added to the backup fighters in increments of .1 for each size category that unit is.  In playing, we have always used the air unit size on the front of the counter, regardless of what type of carrier it was based from.  A blue size 4 air unit was always adding .4 to the air-to-air fighter calculation for backup fighters, even when based off of an orange size 2 carrier.

1)  Were we doing the calculation wrong for aircraft based off smaller carriers?
2)  Will the fractional additions as backup fighters be based on the current size of the plane or the original size?
This is the old rule. It changed from RAW6 to RAW7 in 2003.
In RAW7 aug 04, you add 0.1 x the Air to Air factor of the backup CVPs.

I like the new rule. Three years... It feels like less. My last game started with older ruleset I guess. [:(]
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Larry Smith
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RE: Carrier planes

Post by Larry Smith »

Wasn't there a rule (one of many options I think) that allowed the CvP's to be based more than one to a carrier, as long as the sum of their classes did not exceed the carrier's class?

Oh, I forgot to add, could this be implemented (I'm not asking for it to be included, just curious as to the possibility)
Shannon V. OKeets
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RE: Carrier planes

Post by Shannon V. OKeets »

ORIGINAL: Larry Smith

Wasn't there a rule (one of many options I think) that allowed the CvP's to be based more than one to a carrier, as long as the sum of their classes did not exceed the carrier's class?
Yes. It's part of MWIF.
Steve

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Larry Smith
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RE: Carrier planes

Post by Larry Smith »

WOW!  That was quick.  I only asked as it couldn't be done in the old program.
trees
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RE: Carrier planes

Post by trees »

Will option 56 have 'sub-optionals'l? Some folks play with double-stacking, some don't. Some allow CV planes to act like any other plane when not on a CV, some don't. Some people play with the extra counter sheets from Carrier Planes in Flames, some don't .... jes wonderin' ?

Except for the extra counters you could always agree amongst human opponents how to handle that without adding code.
plant trees
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