Weather?

Commander – Europe at War Gold is the first in a series of high level turn based strategy games. The first game spans WW2, allowing players to control the axis or allied forces through the entire war in the European Theatre.
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Bossy573
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RE: Weather?

Post by Bossy573 »

*Double Post* [:D]
SMK-at-work
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RE: Weather?

Post by SMK-at-work »

I believe mud in France in late 44 was a major contributor to slowing down the allied advance.
Meum est propisitum in taberna mori
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Bossy573
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RE: Weather?

Post by Bossy573 »

ORIGINAL: SMK-at-work

I believe mud in France in late 44 was a major contributor to slowing down the allied advance.

Or was it Monty's little trip to Holland, Ike's "broad front," and the subsequent starvation of Patton's oil and ammo supplies?
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RE: Weather?

Post by SMK-at-work »

the mud came after Market Garden, in October, and would have affected the allies regardless of anything else.
Meum est propisitum in taberna mori
VonManteuffel
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RE: Weather?

Post by VonManteuffel »

The lack of weather is ideed a problem, though I do enjoy the game.
 
Take the winter war for example; the defender had a much larger advantage in winter than they did in fair weather. The Ardennes offensive is a reverse example, where air was grounded, allowing some advances that would have been impossible otherwise. Launching a D-Day invasion in the dead of winter? Suicide.
 
Weather is only modeled when you cross the Russian border, but weather does not recognize lines on the map. Weather and terrain give character to military history, so when you leave that out of a game, there is a risk that it can become a vanilla dice-rolling affair like Axis & Allies.
 
Anyway, the game is fun, but weather would make it more fun.
 
 
Dave Ferguson
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RE: Weather?

Post by Dave Ferguson »

But firepowerjohan says they arnt going to be implementing any global weather effects which i read as meaning forget it!
The problem is these game enhancements do not need to be compulsory parts of the game. There are 6 spare option boxes available and they should be used.
Meanwhile the only alternative is a house rule.
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targul
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RE: Weather?

Post by targul »

Game is good but I am really tiring of this we are not going to do that we cant do that idea.  These guys seems very unwilling to do anything asked for.  They seem to have some predetermined agenda.  Hopefully someone is in charge at that company who really wants to be successful and they stop this constant negative talk.
 
Instead of constantly saying we are not going to do things I would prefer there saying that is a good idea which we will examine but they seem to not even consider suggestions prior to saying we are not going to do that.
 
 
Jim

Cant we just get along.
Hell no I want to kill something!

1st Cav Div 66-69 5th Special Forces 70-73
jon_j_rambo
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RE: Weather?

Post by jon_j_rambo »

What I'm really tired of (in such a short time here), is hearing Targul complain like a little beeotch.  Sounds like some alternative motive to me.  Targul, you want people to tell you what you want to hear, rather than the truth.  Remember this story. 
 
Man says I'll do it, but never does.
Man says he won't, but later does.
 
Relax, quit nagging for little things, this game is new to me & I like it.  Don't push buttons.  And surely, think before you type!
 
-Legend
Daniel 12:10 Many shall be purified, and made white, and tried; but the wicked shall do wickedly: and none of the wicked shall understand; but the wise shall understand.
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Bossy573
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RE: Weather?

Post by Bossy573 »

ORIGINAL: Yohan

This game has the best game engine I have seen in a while for the level of play it aims for, but it is not WiF (which is taking years to develop even with a great developer and major input from the WiF community).

I guess the other option is modding the game. It is so new that I haven't bothered to check whether anyone has started putting their own touches on the game.
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targul
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RE: Weather?

Post by targul »

Not sure you can mod in weather Boss but there are some mods out there.  Dave made one which is very good.  A few too many units but overall it gives you a great AI game and even activates the African area. 
Jim

Cant we just get along.
Hell no I want to kill something!

1st Cav Div 66-69 5th Special Forces 70-73
YohanTM2
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RE: Weather?

Post by YohanTM2 »

Agreed, but want to wait for a few more patches that will hopefully address some key issues including the fatal oil bug

Then, I will work on a patch of the other issues which are fairly straight forward and include at this point:

1) Reduce CV air-air value
2) Increase Axis oil a bit
3) Increase German manpower a bit
4) Reduce Italian manpower a bit
5) Somehow reduce Amphib capabilities but this may need a patch, not sure how to mod it and hate having to use house rules

and some more but again want to wait until another patch or 2 hit the street.

ORIGINAL: Bossy573

ORIGINAL: Yohan

This game has the best game engine I have seen in a while for the level of play it aims for, but it is not WiF (which is taking years to develop even with a great developer and major input from the WiF community).

I guess the other option is modding the game. It is so new that I haven't bothered to check whether anyone has started putting their own touches on the game.
PDiFolco
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RE: Weather?

Post by PDiFolco »

Usually I hate Rambo but here I admit he's rather on spot - not in the manners though.
I don't want a strategic WW2 game to get lost in details such as the effect of rains and clouds in W Europe - BTW guys I live in France and storms are really really rare !
SC2 has a richer game design but is just plain ugly, the map is too small and the squares are really a dumb idea ...Never liked HoI games, a mm nightmare and AI is non-existant.
CEAW has good looks and a good feel also, it's fun and not that far off history. Just fix the CVs, review Air-to-ships combat values, lift the "historical" fixed war entry dates  and it'll be ok. Maybe also weather "events" can be scripted to have Russian winter not only in 41 but potentially each year ? In ol'AH 3R game the Russian winter was the next winter after Axis DoW, it was abused also with "dummy DoW" just to let the winter pass !
 
 
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firepowerjohan
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RE: Weather?

Post by firepowerjohan »

ORIGINAL: PDiFolco

Usually I hate Rambo but here I admit he's rather on spot - not in the manners though.
I don't want a strategic WW2 game to get lost in details such as the effect of rains and clouds in W Europe - BTW guys I live in France and storms are really really rare !
SC2 has a richer game design but is just plain ugly, the map is too small and the squares are really a dumb idea ...Never liked HoI games, a mm nightmare and AI is non-existant.
CEAW has good looks and a good feel also, it's fun and not that far off history. Just fix the CVs, review Air-to-ships combat values, lift the "historical" fixed war entry dates  and it'll be ok. Maybe also weather "events" can be scripted to have Russian winter not only in 41 but potentially each year ? In ol'AH 3R game the Russian winter was the next winter after Axis DoW, it was abused also with "dummy DoW" just to let the winter pass !


Winter event occurs EVERY year once USSR join so no dummies there [:D]
If you invade them in 1941 you will get winter in 1941, 1942, 1943, 1944....
The CV's are under investigation.
War entries are fixed for next patch so they randomly vary and you can set them in editor also if you want a country to join in 1916 doing a WW1 scenario [:)]

@Yohan.
1) Under investigation
2) Oil Fields will generate more in next patch
3) Vypuero is making the scenarios, should hear with him
4) Vypuero is making the scenarios, should hear with him
5) Not likely for next patch


So far we have made 17 changes in the new patch and lots of more in works before the patch is complete. Alot of the changes are from influence and ideas by players. We ARE trying to hint on what things are likely to be changed and can be changed due to game engine design and think it is more helpful than just being silence and promise everything.



Johan Persson - Firepower Entertainment
Lead developer of:
World Empires Live http://www.worldempireslive.com/
CEAW http://www.slitherine.com/forum/viewforum.php?f=18
CNAW http://www.slitherine.com/forum/viewforum.php?f=52


PDiFolco
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RE: Weather?

Post by PDiFolco »

Nice !
To elaborate on the air vs ship issue : it feels really wrong to only be able to kill 1 naval point and lose as much air when making an air attack on fleets.In my last game I got rid of Brit CVs by sending 2 subs in the channel, they finally got the CVs and Brit air was quite useless vs them.
OTOH WW2 showed (at Pearl, Tarento,..) that Airpower ruled the seas, and the Atlantic battle vs subs was also won with planes in the end.
IMHO Air units, especially Tac bombers, should have a much greater Naval attack value, and conversely fleets (except maybe CV) be less effective when defending against planes.
With that and the planned fixes the game should be ok [;)]
 
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Vypuero
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RE: Weather?

Post by Vypuero »

Yohan there is no historic justification to either increase German manpower or lower Italian manpower - I verified the figures based on the armed forces of both countries and they are accurate.
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targul
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RE: Weather?

Post by targul »

It is true you get weather in 41+ but 40 has no weather.  Just had an opponent invade in Jan 41 so he gets an entire year free of weather but Jan is actually winter according to all but the Australians and a few islands in that area.  So it would be best to have weather in Russia weather there is combat or not in that area.
 
PD you are correct the TAC air is very ineffective vs naval units.  There needs to be a major upgrade in that area to prevent these battleships and carriers from feeling free to wander the channel without danger.  You know that maybe the solution to the carrier problem.  If they adjusted the carrier air down vs air that would probably solve the whole problem since it would be like the war and people would not send there ships into certain death.
Jim

Cant we just get along.
Hell no I want to kill something!

1st Cav Div 66-69 5th Special Forces 70-73
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firepowerjohan
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RE: Weather?

Post by firepowerjohan »

In peace time soldiers do not die out of winter because they can seek shelter and do not have to keep the lines. So, we have not made the winter event in effect when a country is at peace. Who was that friend who invaded USSR in January 1941 anyway and did he win?

AT_WAR_PRODUCTION_INCREASE 10
FULL_MOBILIZATION_PRODUCTION_INCREASE 20

There are both pros and cons with invading ussr. The earlier you invade the less USSR units but also the AT_WAR_PRODUCTION_INCREASE bumps up the USSR war effort by 10% which means they will get 16 extra PP per turn all the way from DoW until their "normal entry" in October 1941.

So from January to October means 13-14 turns means ~100 PP extra for USSR. It can be worth it of course though I have not seen it in any of the high ranked TcpIP player games so it remains interesting alternative which is good [:)]
Johan Persson - Firepower Entertainment
Lead developer of:
World Empires Live http://www.worldempireslive.com/
CEAW http://www.slitherine.com/forum/viewforum.php?f=18
CNAW http://www.slitherine.com/forum/viewforum.php?f=52


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targul
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RE: Weather?

Post by targul »

Game is still ongoing.  It is getting toward Oct 41 now and he will probably take Moscow this turn.
Jim

Cant we just get along.
Hell no I want to kill something!

1st Cav Div 66-69 5th Special Forces 70-73
PDiFolco
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RE: Weather?

Post by PDiFolco »

Why not just have '40 using normal winter rules so Axis hasn't free lucnh then?

About air vs naval, from browsing the Slitherine forum it looks quite easy to mod the value, but I lack experience for putting "right" values... Any ideas ?
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Bossy573
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RE: Weather?

Post by Bossy573 »

ORIGINAL: firepowerjohan

So far we have made 17 changes in the new patch and lots of more in works before the patch is complete. Alot of the changes are from influence and ideas by players. We ARE trying to hint on what things are likely to be changed and can be changed due to game engine design and think it is more helpful than just being silence and promise everything.

Excellent! Your willingness to come in here and listen, discuss, take some heat is both laudable and appreciated.
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