ORIGINAL: J P Falcon
If I'm not mistaken, I believe that the GG War in Russia game will be based on their WAW and upcoming ACW game engine, meaning a large area map, not hex based.....
If I'm not mistaken, I believe that the GG War in Russia game will be based on their WAW and upcoming ACW game engine, meaning a large area map, not hex based.....
If I'm not mistaken, I believe that the GG War in Russia game will be based on their WAW and upcoming ACW game engine, meaning a large area map, not hex based.....
If I'm not mistaken, I believe that the GG War in Russia game will be based on their WAW and upcoming ACW game engine, meaning a large area map, not hex based.....
I would say WitP is the MONSTER of all games, but, hardly the mother of all games. That would goto something like Chess or checkers or the first game ever thought of in some cavemans mind like "hide the sausage"
WE/I WANT 1:1 or something even 1:2 death animations in the KOIOS PANZER COMMAND SERIES don't forget Erik! and Floating Paratroopers We grew up with Minor, Marginal and Decisive victories why rock the boat with Marginal, Decisive and Legendary?
I would say WitP is the MONSTER of all games, but, hardly the mother of all games. That would goto something like Chess or checkers or the first game ever thought of in some cavemans mind like "hide the sausage"
Why did you guys keep thinking it wasn't hex-based, when I already told you it was/will be with 10 mile hexes? So there, you even know how small the hexes will be. Methinks the WITP map will be dwarfed easily[:D].
If I'm not mistaken, I believe that the GG War in Russia game will be based on their WAW and upcoming ACW game engine, meaning a large area map, not hex based.....
Is this true [:(]
Not true (in terms of the area-based map).
I apologize and stand corrected, but I could have sworn I remember reading that in a developers diary of the game....old age brain fart I guess.....
Regarding WitP, wasn't there supposed to be a Mediterranean variant? That game would
also be a no-brainer for me. What potential. I don't really care about invading some no name islands but
Medieterranean has alot of possibilities. I also like that you have the British navy to play with .
To have a good strategical-turn based game about the OstFront is a MUST, imho, for Matrix.
Consider how much visibility and welth has witp brought to this company.
Maybe i'm wrong, but i suppose that we all have to thank witp for all those other games that Matrix is able to pubblish every year. Just look at the forum stats...which, if read between the numbers, mean that witp is absolutely the BlockBuster of this company.
Now, i defenetly think a witp-like game based on Wir (exactly as witp was based on WiPac) will absoluteley sell more than witp....so imagine the results in terms of money, visibility, commercial chances etc....
Consider how much visibility and welth has witp brought to this company.
Maybe i'm wrong, but i suppose that we all have to thank witp for all those other games that Matrix is able to pubblish every year. Just look at the forum stats...which, if read between the numbers, mean that witp is absolutely the BlockBuster of this company.
Althought Matrix will never confirm this officially, according to what I read in this forum, a game like GG: World at War sold a lot more than WITP.