ORIGINAL: Yamato hugger
I just threw this together quick to show an example of a "patrol". You can see that you set up to 3 waypoints, and your TF will patrol between these 3. Also you can see that your loiter time at each hex is independently settable. The green hexes in the path at bottom in this case are the patrol hexes (and no, this isnt really where I am going to have this TF patrol, I just tossed it together to show you).
Patrol zones will make sub contorl so, so much less time consuming. With vanilla WitP ordering around the Allies subs in 1945 is . . . time consuming [:D]
Questions:
1. What happens when fuel is low? Does the TF automatically return to base, refuel and resume its patrol? If so, does the TF figure the return trip fuel into the equation?
2. What happens if the TF is damaged? Is there a point of damage where the TF will return to base to repair? If so, is this a setting that the player can control?
Thanks again for the AAR and the answers!
Chad