1.80 ETA?

From the front lines in France and Russia to the deserts of North Africa and the airfields and convoys of Britain, the campaigns of World War II are yours to command in WW2: Time of Wrath! This turn-based grand strategy title, the highly improved and expanded sequel to WW2: Road to Victory, puts the player in charge of the political, economic and military decisions of one or more Axis or Allied nations, including minor nations.
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doomtrader
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RE: 1.80 ETA?

Post by doomtrader »

Checkout the change list for next patch:

1.80
---------------

Fixes
Corrected autodeploy function for naval units
Corrected cordinates of 52. Infanterie-Division in 1939 campaign
Turkish fleet moved from Constanza to Istanbul in 1939 campaign
Corrected cordinates of 1. Gebirgs-Division in 1940 campaign
Added missing tag for pro-communist in diplomacy window
Diplomaic icon for British Union moved into British Islands
Fixed CTD when a war was declared against neutral country who joins an alliance without a leader.
Corrected cordinates of Divizia 2 Cavalerie in 1941 campaign
Corrected switched text options in Fall Gelb event (212)
Corrected Istanbul convoys CTD
Fixed Russian reinformcements coming into territory owned by enemy (7748)
Fixed nukes bulid problem

Events
Changed triggers for Evacuation of Soviet industry event (327)
If UK changes to BU, London will become MSS (952)

Gamebalance
German WE reduced to 75 in Grand Campaign

OOB
HMS Curacao changed from Battle Group to Patrol Group in 1939 scenario
Added Soviet fleet to 1944 campaign

AI
German AI will use subs more extensively (15258, 15259)

Features
RMB map panning
Avalibility to bind numeric keys to different locations on the map

GFX
Added Map Skin: 'Map skin by Andrew'
Added Map Skin: 'peter001'
Added Map Skin: 'peter002'
Added Map Skin: 'peter003'
Added Map Skin: 'peter006'
Added Map Skin: 'peter007'
Added Map Skin: 'peter008'
Added Units Skin: 'alliedsymbols5 by peter'
Added Units Skin: 'armortest1 by jack54'
Added Units Skin: 'counters combination mod by Romdanzer'
Added Units Skin: 'germansymbols3 by peter'
Added Units Skin: 'germansymbols5 by peter'
Added Units Skin: 'stylizedalliedsymbols5 by peter'
Added Units Skin: 'stylizedgermansymbols3 by peter'
Added Units Skin: 'stylizedgermansymbols5 by peter'
Added Units Skin: 'Units skin by Andrew'
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borsook79
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RE: 1.80 ETA?

Post by borsook79 »

Looks very good, is there a chance for adding support for 1366x768? Pretty please? Also seems there is no change with AI not knowing how to unload units in a port surrounded by empty enemy hexes (i.e. capture them with garrison, then unload)
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Bleck
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RE: 1.80 ETA?

Post by Bleck »

1366x768, 1152x864 and 1600x900 will be supported in 1.8 [;)]
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borsook79
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RE: 1.80 ETA?

Post by borsook79 »

ORIGINAL: Bleck

1366x768, 1152x864 and 1600x900 will be supported in 1.8 [;)]
Thanks Bleck! This is why you're my favourite dev team!
"Patriotism is your conviction that this country is superior to all other countries because you were born in it." - G.B. Shaw
Marshal_Zukov
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RE: 1.80 ETA?

Post by Marshal_Zukov »

Have any improvements been made to the PBEM feature for the 1.80 patch ?
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RE: 1.80 ETA?

Post by 17russia »

ORIGINAL: dplummer

Any chance that air losses will be fractional along the lines of ground units? My current game using the Luftwaffe aggressively in Poland turn 1 had 10 of 11 air strikes result in a loss, turn 2 had 5 of 6 result in a loss. I've lost 17.21 strength points, but of those having 16 be air seems excessive.


Acctually,
By the time France fell the German Air Arm was over 25% down accross the board. Later in the game as air level tech increases losses seem more tame.

Did you ever notice the destruction that can be rained down on a 350 PP+ Pz Corps from some russian Tac Air? The price in Air lossed in small when compaired.

If people are using Air to sweep up damaged units then they will suffer losses.
“I got a great deal on some French WW2 army surplus guns. Never used and only dropped once...”
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borsook79
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RE: 1.80 ETA?

Post by borsook79 »

ORIGINAL: doomtrader

I don't want to make too much promises, but if nothing new occurs, we should be ready for beta next week.
Any chances for a quick update how far are we from the beta release?
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doomtrader
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RE: 1.80 ETA?

Post by doomtrader »

You have to ask Erik now.
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Magpius
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RE: 1.80 ETA?

Post by Magpius »

[font="times new roman"]okay...[/font]
[blockquote][font="arial"]Erik?[/font]
[/blockquote]

"I don't believe in reincarnation because I refuse to come back as a bug or as a rabbit". -New Order
Romdanzer
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RE: 1.80 ETA?

Post by Romdanzer »

Who's Erik?
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borsook79
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RE: 1.80 ETA?

Post by borsook79 »

ORIGINAL: Romdanzer

Who's Erik?
It means that the beta has been sent to Matrix, now it's up to the them to upload it. Great news!
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Tomokatu
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RE: 1.80 ETA?

Post by Tomokatu »

Matrix's resident breaker of kneecaps and tooth extractor.

Also known as "[font="Verdana"]The Enforcer[/font]". Don't get him angry - you wouldn't like him when he's angry.[:@]
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Magpius
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RE: 1.80 ETA?

Post by Magpius »

word?

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borsook79
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RE: 1.80 ETA?

Post by borsook79 »

ORIGINAL: Agent S

word?
Yes, some update would be nice, delays happen but please do not keep us in the dark so!
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Marshal_Zukov
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RE: 1.80 ETA?

Post by Marshal_Zukov »

I'm dreaming of a white Christmas ....
Romdanzer
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RE: 1.80 ETA?

Post by Romdanzer »

Well as Doomtrader posted:
You have to ask Erik now.

That means WI forwarded the 1.8 patch to Matrix and now it's up to them to actually post the patch on their website after doing their own checks.... this has in the past with other patches typically taken a while ranging from anywhere from a couple of days to weeks.....unfortunately they also don't post how far along they are as they have many games they are working on (as you can gather from browsing around the entire Matrix website) and are too occupied to post such comments...

Hence:

To be continued.........

And we are only left with: Be Patient .... it will come....

Romdanzer
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RE: 1.80 ETA?

Post by Romdanzer »

There you go - Murphy's law again - I make a comment & boom the moment I am finsihed writing, the facts have changed...........oh well........... so forget my previous post - 1.8 is out!!!!!!!!!!!!!!!

Romdanzer
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