Campaign Map

Close Combat – Last Stand Arnhem is a highly enhanced new release of Close Combat, using the latest Close Combat engine with many additional improvements. Its design is based on the critically acclaimed Close Combat – A Bridge Too Far, originally developed by Atomic Games, as well as the more recent Close Combat: The Longest Day. This is the most ambitious and most improved of the new Close Combat releases, but along with all the enhancements it retains the same addicting tactical action found in the original titles! Close Combat – Last Stand Arnhem comes with expanded force pools, reserve & static battlegroups, a troop point buying system, ferry and assault crossings, destructible bridges, static forces and much more! Also included in this rebuild are 60+ battles, operations and campaigns including a new enhanced Grand Campaign!
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RD Oddball
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RE: Campaign Map

Post by RD Oddball »

As Darren suggested you can alter the difficulty level to see if that allows you to be able to take the bridge.
CaptRio
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RE: Campaign Map

Post by CaptRio »

double post
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Hard Sarge
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RE: Campaign Map

Post by Hard Sarge »

ORIGINAL: Steve McClaire

Taking some of the bridges can be hard.  "Best" is very difficult to capture in one go.  You basically have three options:

1) Take your time and work your way towards the bridge carefully over the course of several battles.  Once you're close enough, rush the bridge.  Not an option in a single battle, unfortunately.

2) Ignore the bridge and try to take out enough of the enemy teams to break their force morale.  This may even end up giving you the bridge VL and control of the bridge.

3) Charge!

With multiple 88s and lots of open ground, option 3 is tough on Best.  Killing the 88s is possible -- have one team draw the gun's fire while several others shoot up the crew -- but setting this up takes time, and the bridge timer is ticking down...


I didn't try it in the GC, but think it was the Opp Battle (got Son and Best as areas)

I took my time, killed the 88 Gun Crew, nailed the 20mm with a Spitfire, and picked off the other 88 (that one kept me from being able to move, had a nasty LOF across the whole area)

the German Morale then broke, and it gave me the Bridge, then had a nasty battle where they tried to take it back, then I finished them off and won when they were driven off the battlefield



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