Demo acting weird

Panzer Command: Ostfront is the latest in a new series of 3D turn-based tactical wargames which include single battles, multi-battle operations and full war campaigns with realistic units, tactics and terrain and an informative and practical interface. Including a full Map Editor, 60+ Scenarios, 10 Campaigns and a very long list of improvements, this is the ultimate Panzer Command release for the Eastern Front!

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junk2drive
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RE: Demo acting weird

Post by junk2drive »

The manual does explain it. The tutorial manual is intended to be as brief as possible for people that are less inclined to read stuff. We had our discussions about how much was too much [:D]
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Rik81
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RE: Demo acting weird

Post by Rik81 »

Thaks for that, I'll cut you some slack then until I can get the full manual. (But really, don't you think it a bit weird when the nice picture near the top of page six does not look like the nice icons on my computer screen, AT that particular time?
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junk2drive
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RE: Demo acting weird

Post by junk2drive »

There would have to be pictures and text of every possible combination. That would turn the brief tutorial into the manual at some point. Anyway after you have played around with everything for a bit you will just be glad that we put in so much for you.
Conflict of Heroes "Most games are like checkers or chess and some have dice and cards involved too. This game plays like checkers but you think like chess and the dice and cards can change everything in real time."
rickier65
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RE: Demo acting weird

Post by rickier65 »

ORIGINAL: Rik81

Thaks for that, I'll cut you some slack then until I can get the full manual. (But really, don't you think it a bit weird when the nice picture near the top of page six does not look like the nice icons on my computer screen, AT that particular time?

Sorry for the places where the Tutorial doc doesn't match. that would be my fault. The Full manual should also be in the Manuals Folder for the Demo.

And the game isn't always aggreable to having events happen the same way each time it's played. We tried to describe what would have a good chance of happening, but from the comments, it seems like I might have underestimated just how accurate those ATGs are.

Thanks!
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Redmarkus5
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RE: Demo acting weird

Post by Redmarkus5 »

ORIGINAL: Mad Russian

Something to consider with the earlier war tanks. A grenade is 40mm. When at tank with a 50mm gun fires an HE shell that's just a bit better than a single hand grenade.

Good Hunting.

MR

The quantity of explosives in a given shell is not solely determined by its diameter is it? The length of the shell is an equally important factor in its total capacity, so an elongated HE round with a similar diameter to a hand grenade will generally be far more powerful, surely...
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Mobius
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RE: Demo acting weird

Post by Mobius »

ORIGINAL: redmarkus4

ORIGINAL: Mad Russian

Something to consider with the earlier war tanks. A grenade is 40mm. When at tank with a 50mm gun fires an HE shell that's just a bit better than a single hand grenade.

Good Hunting.

MR

The quantity of explosives in a given shell is not solely determined by its diameter is it? The length of the shell is an equally important factor in its total capacity, so an elongated HE round with a similar diameter to a hand grenade will generally be far more powerful, surely...
In this case they are probably pretty close.




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