Frontline Attrition in TOAW scenarios.

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Panama
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RE: Frontline Attrition in TOAW scenarios.

Post by Panama »

Total KIA = 5.187 million
Total died from illness = .541 million

That's about 10% of irrevocable losses by illness.

Total wounded = 15.205 million
Total sick = 3.047 million

That's about 20% sanitary casualties by illness.

I'd say 1% pestilence for the Soviets on the East Front is a bit low. Sickness did not know quiet zones.
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Curtis Lemay
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RE: Frontline Attrition in TOAW scenarios.

Post by Curtis Lemay »

ORIGINAL: Panama

Total KIA = 5.187 million
Total died from illness = .541 million

That's about 10% of irrevocable losses by illness.

Total wounded = 15.205 million
Total sick = 3.047 million

That's about 20% sanitary casualties by illness.

I'd say 1% pestilence for the Soviets on the East Front is a bit low. Sickness did not know quiet zones.

Careful. That's 10% per war vs. 1% per game turn.
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newtigersqn
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RE: Frontline Attrition in TOAW scenarios.

Post by newtigersqn »

ORIGINAL: Panama

Total KIA = 5.187 million
Total died from illness = .541 million

That's about 10% of irrevocable losses by illness.

Total wounded = 15.205 million
Total sick = 3.047 million

That's about 20% sanitary casualties by illness.

I'd say 1% pestilence for the Soviets on the East Front is a bit low. Sickness did not know quiet zones.


541 000 / 47 mths = 11510 per month = 383 per day = about 35-40 squads per day = 120-160 squads in a half week scenario. Of course some of those 541 000 would be engineers, tankers, artillery, etc. Since infantry always suffer the worst of it........say 80-90 squads in a half week turn ?

What does 1% pestilence give for say 50 000 German squads assigned for a half week turn ?

I used to think I was indecisive, now I'm not so sure.
governato
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RE: Frontline Attrition in TOAW scenarios.

Post by governato »

Right. I reasoned... the Red Army had about 7 million soldiers on the frontlines at any given time. So 1% pestilence is 35,000 *permanent* losses per turn in TOAT terms. To get to 3.5 million losses one needs 100 turns, so 25 pestilence turns/yr over the course of four years war.
The Germans probably suffered proportionally.

Bob, not sure how closely you have been following this thread, but as you are in charge of the 'wish list' how hard would it be to add an editor option in TOAW to include an attrition term for units in contact with the enemy to simulate 'low intensity combat'?
Shazman
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RE: Frontline Attrition in TOAW scenarios.

Post by Shazman »

In the game a large percentage return to the replacement pool. 10% casualties would give you a lower percentage of permanent losses. So for some unit types actual losses would be 5% for some types and 0% for other types.

I think 10 would be kinda high. But then 0 would be kinda low.

Unless you're driving a T-34. Then 10 might be kinda low. [:D]
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Panama
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RE: Frontline Attrition in TOAW scenarios.

Post by Panama »

ORIGINAL: Curtis Lemay

ORIGINAL: Panama

Total KIA = 5.187 million
Total died from illness = .541 million

That's about 10% of irrevocable losses by illness.

Total wounded = 15.205 million
Total sick = 3.047 million

That's about 20% sanitary casualties by illness.

I'd say 1% pestilence for the Soviets on the East Front is a bit low. Sickness did not know quiet zones.

Careful. That's 10% per war vs. 1% per game turn.

Correct. At 1% pestilence you produce three or four times more pestilence casualties than there actually were for the Soviets. Even with half coming back in the replacement pool. You would need less than 1% pestilence to reach historical noncombat casualties. Sorry I put it the wrong way initially. My mistake but thanks for catching that.
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