ORIGINAL: Arjuna
Yes but you've been using the debug version which has the limit removed. [:)]
That explains it [:)] But I never meant that map to be played, it was a "master map" so I can cut out reasonably sized pieces.
Moderators: Panther Paul, Arjuna
Post by BletchleyGeek »
ORIGINAL: Arjuna
Yes but you've been using the debug version which has the limit removed. [:)]
Post by PirateJock »
Just seen there's talk of this being reprinted on CSW http://talk.consimworld.com/WebX?14@@.ee6ce08. Good news as been looking for a copy of this for a good whileORIGINAL: Bletchley_Geek
Dave, for one, has been thinking about this particular setting. You might or not know, that Dave made, a long time ago, in a galaxy far away, a boardgame covering the whole Eastern Front called Trial of Strength (look it up).
Post by PirateJock »
Post by Phoenix100 »
ORIGINAL: phoenix
Would love to see a Command Ops version of WitE, as it were - that scale but with scaleable command and a proper map. So you could give orders at Corps level and the Corps would work out what the Divisions should do. Could be 'continuous pausable too - just a bit faster than at present(or more than a bit - say a second per half-hour as the slowest?) Ability to divide divisions into regiments/brigades (as in WitE). No hexes. I'd go for that on KS too!!
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