Moving stacks

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Dabrion
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RE: Moving stacks

Post by Dabrion »

Mentally prepend "surface-" to all mentioning of naval unit and task force in the above.

* For SCS TC it is always one naval move for 1-point to 1-point moves (port-sea, sea-port, port-port or concatenations thereof). If active, you pay per task force; if neutral, you pay per SCS.

* For SUB TC it is always one naval move for 1-point to many-points moves. If active, you can move all German submarines from Kiel (one start point) to where ever you want them to be individually (many destinations), for just one naval move. If neutral it is still like for SCS (one naval move per SUB). (This allows German BoaA with a Combined).


I don't want to p&c too much of the the rules here, I think it is quite clear if you read 11.4.1 slowly over and over and... until it sinks in ;) gl

"If we come to a minefield, our infantry attacks exactly as it were not there." ~ Georgy Zhukov
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wolf14455
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RE: Moving stacks

Post by wolf14455 »

Slowly sink in hehe, well it will. Gonna play this game for a long time.
Thank you very much Shannon for clearing it out. Much apreciated. Thanx as well to you Dabrion, both for your clarification as well but especially your sarcastic humor. we got that in Swedens west coast too. Like it alot. Danke.
cheers [:D]
SwedeWolf

I was called Lill Sputnik (Little sputnik) as a baby in 58-59
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Manstein63
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RE: Moving stacks

Post by Manstein63 »

ORIGINAL: bo
ORIGINAL: Manstein63

Is there anyway that you can move a stack of units, I can't seem to find a way to do it so it must be something simple
Manstein63

Hi Manstein63

Couple of hints, normally the most infantry or armor units you would have in a land hex is three if you are using the optional rule "Divisions" the flyout works well but I really dont see the need of moving a stack of infantry or armor together but thats just me, just as easy and maybe more prudent to move them one at a time. Usually only two land units in a stack not counting aircraft which cannot move until one of the air phases.

Now naval movement is another story. Moving 20 ships in a stack one at a time, not nice[:-]

The screen below depicts Japanese naval units in Rabaul a major Japanese base in the Pacific. There are 32 units in Rabual, mostly naval ships. By double left clicking on a sea area near Rabaul the naval review detail form appears as shown. You can move the cursor to any port or sea area and see what Japanese units are there. There is a filter that can also show allied forces in those areas.

But for this demo I am going to select and put the cursor over Rabaul which has 32 units in it but not all ships, some aircraft and ground units also. There may be another way but what I have to do is I right click the hex that Rabaul is in and that locks the the form with all the units in it so that I can now go over to that form and selct any units that I want to move. I have selected two carriers the Cv Soryu and the Cv Soryu, you must then slide them off of that form, before you click off the form, to move them to their destination.

I could have selected one ship, ten ships, or every ship in port that can travel together and are not disorganized. I know I am always showing screens and such, but if I did not I would have trouble understanding myself [:(]

Another hint>If you want to also see different units in a hex or change their position in a hex try using [Alt. left click] this will change the positions of units in the hex you are selecting to examine. Of course you can always right click on a unit in a hex then select "next unit" but in stacks over three [mostly naval] that could be a little hectic.

Why do that, when you come to the gound attack or ground support phase you might want to bring all of your aircraft, fighters and bombers to the top of the stack to make sure you do not miss one of them to use in the attack. Of course there is a popup on the left side of the screen showing eligible units that can participate in the attacks.

Another reason to have the aircraft on top is because during the air rebase phase you might not notice that one of your fighter wings is one hex too far away to be used in a defensive sortie against enemy bombers in several critical hexes, and you used up your alloted air-rebase moves with other moves that might not be as critical as that one. Just a thought

Bo

Thank you Bo a very suscinct reply. I was of course referring to Naval movement rather than land movement I will try this out & see how easy it will be to do. I would also like to thank Steve for taking the time to answer as well as everyone else that made suggestions Very much appreciated.
Manstein63




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bo
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RE: Moving stacks

Post by bo »

I felt that you meant naval too but I posted both just in case.

Manstein let me know how you made out with that post answer, do you know I had to look up that word "suscinct" I was almost afraid to see the meaning of it with some of the goings on lately [:(], thank you, appreciate the compliment.

Bo
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Manstein63
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RE: Moving stacks

Post by Manstein63 »

Tried moving a stack of ships from Taranto I just get a big white x on the counters and I can't put them into a sea box but if I choose an individual ship it will allow me to move the unit to the sea box it is raining in Italy will that make a difference
Manstein63

'There is not, nor aught there be, nothing so exalted on the face of god's great earth, as that prince of foods. THE MUFFIN!!!'

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warspite1
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RE: Moving stacks

Post by warspite1 »

ORIGINAL: Manstein63

Tried moving a stack of ships from Taranto I just get a big white x on the counters and I can't put them into a sea box but if I choose an individual ship it will allow me to move the unit to the sea box it is raining in Italy will that make a difference
Manstein63

warspite1

Is Italy still neutral? If so that is why you can only move one ship.
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Manstein63
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RE: Moving stacks

Post by Manstein63 »

ORIGINAL: bo

I felt that you meant naval too but I posted both just in case.

Manstein let me know how you made out with that post answer, do you know I had to look up that word "suscinct" I was almost afraid to see the meaning of it with some of the goings on lately [:(], thank you, appreciate the compliment.

Bo

Yes I am now able to pick up a stack of naval units but as I said in my last post for some reason I can't seem to get them placed into a sea box. I would post a picture but I am unsure how to with Windows 7 I will try another countries Naval units & see if that makes a difference. Just had a thought. Italy is at peace can their capital ships move? also just in case someone suggests it I am not playing with the oil rule.
Manstein63
'There is not, nor aught there be, nothing so exalted on the face of god's great earth, as that prince of foods. THE MUFFIN!!!'

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Manstein63
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RE: Moving stacks

Post by Manstein63 »

ORIGINAL: warspite1

ORIGINAL: Manstein63

Tried moving a stack of ships from Taranto I just get a big white x on the counters and I can't put them into a sea box but if I choose an individual ship it will allow me to move the unit to the sea box it is raining in Italy will that make a difference
Manstein63

warspite1

Is Italy still neutral? If so that is why you can only move one ship.
Its been 20 odd years since I have played this game & I still haven't got round to reading the rules for the PC version so I am bound to be a bit rusty but thank you Warspite1 your response makes sense & I had just reached that same conclusion myself.
Manstein63
'There is not, nor aught there be, nothing so exalted on the face of god's great earth, as that prince of foods. THE MUFFIN!!!'

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bo
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RE: Moving stacks

Post by bo »

ORIGINAL: Manstein63

ORIGINAL: bo

I felt that you meant naval too but I posted both just in case.

Manstein let me know how you made out with that post answer, do you know I had to look up that word "suscinct" I was almost afraid to see the meaning of it with some of the goings on lately [:(], thank you, appreciate the compliment.

Bo

Yes I am now able to pick up a stack of naval units but as I said in my last post for some reason I can't seem to get them placed into a sea box. I would post a picture but I am unsure how to with Windows 7 I will try another countries Naval units & see if that makes a difference. Just had a thought. Italy is at peace can their capital ships move? also just in case someone suggests it I am not playing with the oil rule.
Manstein63

Italy can only use combine or pass while she is neutral, with combine she can only move one ship, not a one group of ships, just one ship.

I am very puzzeled by the first part of your question. Okay you pick up the ships from whatever port you are in [naval move I hope] and you go to a sea box, and what happens then? Are you within range according to the movement and sea area movement factors?

Posting a picture, I have windows XP maybe its different. Do "print screen" then go to paint and use control V [use the control button and the letter V] Then do "save as" use JPG, name the file and where you want to send it, I send it to my documents under pictures. On the forums do new post, click upload files, embed picture in post the browse screen will come up, find the picture in your picture file and hit ok, it will now be embeded on your post.

Bo

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paulderynck
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RE: Moving stacks

Post by paulderynck »

He got the "invalid placement" symbol because he had more than one ship in hand.
Paul
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warspite1
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RE: Moving stacks

Post by warspite1 »

ORIGINAL: bo
ORIGINAL: Manstein63

ORIGINAL: bo

I felt that you meant naval too but I posted both just in case.

Manstein let me know how you made out with that post answer, do you know I had to look up that word "suscinct" I was almost afraid to see the meaning of it with some of the goings on lately [:(], thank you, appreciate the compliment.

Bo

Yes I am now able to pick up a stack of naval units but as I said in my last post for some reason I can't seem to get them placed into a sea box. I would post a picture but I am unsure how to with Windows 7 I will try another countries Naval units & see if that makes a difference. Just had a thought. Italy is at peace can their capital ships move? also just in case someone suggests it I am not playing with the oil rule.
Manstein63

Italy can only use combine or pass while she is neutral, with combine she can only move one ship, not a one group of ships, just one ship.

I am very puzzeled by the first part of your question. Okay you pick up the ships from whatever port you are in [naval move I hope] and you go to a sea box, and what happens then? Are you within range according to the movement and sea area movement factors?

Bo
warspite1

I've answered the question bo
Now Maitland, now's your time!

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RE: Moving stacks

Post by bo »

ORIGINAL: paulderynck

He got the "invalid placement" symbol because he had more than one ship in hand.
Ok Paul I was hoping he was doing Guadalcanal fast start. My bad

Bo
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RE: Moving stacks

Post by bo »

Sorry warspite I thought he was doing Guadalcanal, good job. I see now it is about the Italian fleet.

Bo
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Manstein63
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RE: Moving stacks

Post by Manstein63 »

ORIGINAL: bo

Sorry warspite I thought he was doing Guadalcanal, good job.

Bo

No Just running the Global War Scenario, more to see how everything works rather then actually playing. & because it was so long ago that I played the board game version I forgot that you were limited in the amount of ships that can be moved if your country is not at war. Thanks once again to everyone that responded [&o][&o][&o][&o]
Manstein63
'There is not, nor aught there be, nothing so exalted on the face of god's great earth, as that prince of foods. THE MUFFIN!!!'

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bo
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RE: Moving stacks

Post by bo »

ORIGINAL: Manstein63

ORIGINAL: bo

Sorry warspite I thought he was doing Guadalcanal, good job.

Bo

No Just running the Global War Scenario, more to see how everything works rather then actually playing. & because it was so long ago that I played the board game version I forgot that you were limited in the amount of ships that can be moved if your country is not at war. Thanks once again to everyone that responded [&o][&o][&o][&o]
Manstein63

That is the right way to do it see how everything works, it will come back to you shortly and I will be asking you questions. Never played the board game new nothing about the workings of the game until last year. One comment for your consideration if your trying things out for a little while, I would hit Guadalcanal hard, land moves even though a shade more complicated then in other computer war games are still kinda standard to my way of thinking.

It is the naval moves that intrigue me the most that is why I concentrated on Guadalcanal in the beta testing, all of this will come back to you but I believe that even harden veterans of WIF still have to learn to translate from what they knew in the board game to how it applies to the computer version.

Bo
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Manstein63
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RE: Moving stacks

Post by Manstein63 »



[
[/quote]
It is the naval moves that intrigue me the most that is why I concentrated on Guadalcanal in the beta testing, all of this will come back to you but I believe that even harden veterans of WIF still have to learn to translate from what they knew in the board game to how it applies to the computer version.

Bo

I am more interested in land war than naval warfare but I do love this system as it makes naval warfare easier, I am going to be running the G W scenario up until the beginning of the Russian Campaign. & then I will do as you suggested & give Guadalcanal a go. I will be using the pilots & carrier based aircraft rules as well as oil rules just to see how they work.
Manstein63
'There is not, nor aught there be, nothing so exalted on the face of god's great earth, as that prince of foods. THE MUFFIN!!!'

Frank Zappa (Muffin Man)
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