Any to way to see what's in a transport?

John Tiller's Campaign Series exemplifies tactical war-gaming at its finest by bringing you the entire collection of TalonSoft's award-winning campaign series. Containing TalonSoft's West Front, East Front, and Rising Sun platoon-level combat series, as well as all of the official add-ons and expansion packs, the Matrix Edition allows players to dictate the events of World War II from the tumultuous beginning to its climatic conclusion. We are working together with original programmer John Tiller to bring you this updated edition.

Moderators: Jason Petho, Peter Fisla, asiaticus, dogovich

1925frank
Posts: 1015
Joined: Tue Jun 20, 2006 4:57 pm

RE: Any to way to see what's in a transport?

Post by 1925frank »

I've notice the AI's choice of artillery targets was odd too recently. If I send scouts off in random directions away from the fighting but in the enemy's line of sight, the AI will focus on the scouts running about in the open without any real chance of success as long as I keep moving the scouts. The fighting units are moving in the line of sight too, but not nearly as many hexes. If there are multiple scouts in the open, it seems to focus on the one that is moving, so if I have a scout with a good line of sight but vulnerable, all I have to do is have another scout move a number of hexes to draw the fire away from the scout I want left alone. I hadn't noticed it before though. I haven't notice the AI miraculously finding my HQ.
User avatar
berto
Posts: 21461
Joined: Wed Mar 13, 2002 1:15 am
Location: metro Chicago, Illinois, USA
Contact:

RE: Any to way to see what's in a transport?

Post by berto »


If you want a better, "fairer" gaming experience -- until we have the opportunity to improve the A/I -- maybe just turn a blind eye to the worst of the A/I's stupid behaviors? Don't make note of them, don't over analyze them, much less deliberately exploit them?
Campaign Series Legion https://cslegion.com/
Campaign Series Lead Coder https://www.matrixgames.com/forums/view ... hp?f=10167
Panzer Campaigns, Panzer Battles Lead Coder https://wargameds.com
User avatar
OttoVonBlotto
Posts: 273
Joined: Thu Jul 17, 2008 10:44 pm

RE: Any to way to see what's in a transport?

Post by OttoVonBlotto »

ORIGINAL: berto


But under Extreme FOW, how would you know whether the transport is loaded or not, regardless of the precise load? So I would say under Extreme FOW, don't display the enemy helmet icon (full or empty) at all. (Remember: There is "ordinary" FOW for people who don't like to play under such extremes.)

Nice idea, you would need to also disable the empty truck graphic where the covers come off when the truck is empty and on again when loaded.
"Personal isn't the same as important"
Post Reply

Return to “John Tiller's Campaign Series”