Any news on the Modern Wars Middle East Game..

John Tiller's Campaign Series exemplifies tactical war-gaming at its finest by bringing you the entire collection of TalonSoft's award-winning campaign series. Containing TalonSoft's West Front, East Front, and Rising Sun platoon-level combat series, as well as all of the official add-ons and expansion packs, the Matrix Edition allows players to dictate the events of World War II from the tumultuous beginning to its climatic conclusion. We are working together with original programmer John Tiller to bring you this updated edition.

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Crossroads
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RE: Any news on the Modern Wars Middle East Game..

Post by Crossroads »

ORIGINAL: Crossroads
I will put out a new Unit Counter Dev Diary in a couple of weeks time, when things are, errm, a bit more frozen. 'Til then!

Yep, need to do that. In a week or three.
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Crossroads
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RE: Any news on the Modern Wars Middle East Game..

Post by Crossroads »

Kudos to XLVIII Pz. Korp for his unit bases, shown here. Magnificent stuff! [&o]
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berto
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RE: Any news on the Modern Wars Middle East Game..

Post by berto »

ORIGINAL: Crossroads

Ah, missed the Afrika Korps infantry coy on their walkabout. Yes, they're there too [:D]
What's maybe not clear is that we have coded these new features in the all-game common codebase, ready and waiting for implementation in the earlier JTCS games. But there is much JTCS-specific data and graphics work needed to mesh with the new code. (Will happen later this year and into next year, leading up to the late 2016 release of the JTCS "mega patch".) Which is why Crossroads is showcasing the Afrika Korps etc. WWII stuff in a Middle East game setting. This is not at all about creating bizarre fantasy scenarios!
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Crossroads
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RE: Any news on the Modern Wars Middle East Game..

Post by Crossroads »

... and for this reason I am packing all sorts of unit bases into one scenario.

Testing, testing, one, two, ...

All this, and more, to be explained in a coming Dev Diary!
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Hexagon
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RE: Any news on the Modern Wars Middle East Game..

Post by Hexagon »

Thanks for the reply.

Well, i now understand the one armed man reference [&o]

I know that you are working now in the 1.0 release and no new features are going to be included in 1.0, i only talk about improvements for future... patches for old titles and new games, specially the infantry units showing strenght by soldier numbers... this is good for all titles but specially for the WWI title you say are on the way in an undefined future, i see some pics in theblitz of the WWI mod that i asume is the "baby" that you want see as an "adult and independent" title and well, here in a WWI enviroment show infantry units strenght in a tactical game (between squads and companies) in soldiers is a must have, even more, you can use for infantry a lower damage level for platoons if you find it necesary (not reduce 1 by one points like for vehicle/gun units, is possible reduce it 0.5 points if you use the X men per squad to represent the strenght... think in a 10 soldiers per squad, 4 squads are a platoon, this means 40 soldiers, if you use casualties by squads a hit reduce in 10 the number of soldiers but now is possible show strenght un soldiers... maybe is posible deal with 5 soldiers casualties).

Any way are only ideas, first is release in may middle east and next years improve the engine with new features needed for new titles.
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RE: Any news on the Modern Wars Middle East Game..

Post by XLVIIIPzKorp »

Holy Crap!!!! You guys did it!!!!!

I LOVE IT!!!!
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RE: Any news on the Modern Wars Middle East Game..

Post by XLVIIIPzKorp »

ORIGINAL: Crossroads

If I am not mightily mistaken, that's:

- 101st AB on new late war US roundel
- 2d Armord "Hell on Wheels" on early war US roundel with yellow circle on it. That's the Hell on Wheels part here.
- 6th Paras Regt on Blueish Wehrmacht winter roundel. C'mon guys, we need a Fallschirmjäger unit base! [:D]
- Wehrmacht Trucks on Wehrmacht green
- Wehrmacht Pz IVs on Wehrmacht armored camo, or Camo3
- Wehrmacht infantry on Wehrmacht camo1
- SS TDs and assault guns on SS Armored Camo
- SS pzgrenadiers on SS Infantry Camo.

Missing anything?

[:)]

Marines?? [:D]

Image
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XLVIIIPzKorp
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RE: Any news on the Modern Wars Middle East Game..

Post by XLVIIIPzKorp »

ORIGINAL: Crossroads

- 6th Paras Regt on Blueish Wehrmacht winter roundel. C'mon guys, we need a Fallschirmjäger unit base! [:D]

I'll work on one. [:D]
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RE: Any news on the Modern Wars Middle East Game..

Post by Warhorse »

Oooh-Rahh!!
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XLVIIIPzKorp
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RE: Any news on the Modern Wars Middle East Game..

Post by XLVIIIPzKorp »

Semper Fi!!
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RE: Any news on the Modern Wars Middle East Game..

Post by Warhorse »

Absolutely, Semper Fi!!
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Crossroads
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RE: Any news on the Modern Wars Middle East Game..

Post by Crossroads »

ORIGINAL: XLVIII Pz. Korp

Holy Crap!!!! You guys did it!!!!!

I LOVE IT!!!!
Individual Bases files for all nations, a grid of bases per nation, to be pointed at by a unit-by-unit Platoon data parameter [:)]

It is a beautiful mother of a unit base system, to quote Oddball [:)]

I will spread out the details in a Dev Diary maybe later this week.
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XLVIIIPzKorp
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RE: Any news on the Modern Wars Middle East Game..

Post by XLVIIIPzKorp »

Fantastic!!!!!

And I'll get this done and let you know when it's available.

Just threw this together..

Permit me to present the fallschirmjäger

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Crossroads
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RE: Any news on the Modern Wars Middle East Game..

Post by Crossroads »

Nice!

There's the Heer, Kriegsmarine, and Luftwaffe bases, and of course SS units to fill up. These unit bases are pointed by Platoon data, so Armed forces branches is what they do.

Of course, for specific scenarios, there could be Divisional / Regimental insignia as well. Throw them in as a mod, then take'm off once done.

So many nations, so many possibilities [X(]

Good thing the next UPDATE is not due right now.

Plenty of time to get them right [:)]
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Hexagon
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RE: Any news on the Modern Wars Middle East Game..

Post by Hexagon »

Great improvement [&o]
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RE: Any news on the Modern Wars Middle East Game..

Post by XLVIIIPzKorp »

ORIGINAL: Crossroads


- 6th Paras Regt on Blueish Wehrmacht winter roundel. C'mon guys, we need a Fallschirmjäger unit base! [:D]

[:)]


A couple for the FJ Divisions

Green Devils in the Snow, with splinter green camo. Image

Image


And the hold at Cassino, in a traditional board game Luftwaffe light blue. Image

Image

Note the FJ badge appears on the turn notification and while not shown also in the unit info boxes.

Comments? Suggestions?

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RE: Any news on the Modern Wars Middle East Game..

Post by Zap »

I have a favorite, the darker bases. The emblems on the bases seem just about right(size-wise).

Nice. Will these be adapted for use with the update?
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RE: Any news on the Modern Wars Middle East Game..

Post by Warhorse »

Very cool work Gary, I too like the Dark Blue ones!!
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RE: Any news on the Modern Wars Middle East Game..

Post by XLVIIIPzKorp »

ORIGINAL: Zap

I have a favorite, the darker bases. The emblems on the bases seem just about right(size-wise).

Nice. Will these be adapted for use with the update?

ORIGINAL: Warhorse

Very cool work Gary, I too like the Dark Blue ones!!


Thanks guys!

Gotta tell ya fellas, I was all for the dark blue also but you do not want to look at a map full of those! I loaded the above scenario with everyone dark blue and it was just way too colorful. That's why I toned down the unselected units.

I've been revisiting some earlier unit bases particularly the SS. Been cleaning them up even more and adding some subtlety to the coloring. You'll be seeing them.
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RE: Any news on the Modern Wars Middle East Game..

Post by Crossroads »

ORIGINAL: XLVIII Pz. Korp
Comments? Suggestions?

Here's another shot of my Unit Bases test bed, with XLVIII Pz. Korp's unit base mods.

I mean, what's there not to like?

Base design. I like the new, lean look of your bases in general. So where the stock bases are like, errm 'buttons', your's are like 'coins', for lack of better words. It all provides for a new, fresh look.

Classic bases. Like the Late War US Base. Love it. Simple in design, it fits my less-is-more preferences just perfectly. And the frosty winter alternative (not shown here) provides for a very nice, well, winter alternative [:)]. So yes, I also like the Dark Green Wehrmacht variant, so maybe do "one set" with plain designs. Plain SS, plain Luftwaffe (as in your post).

Camo bases. Yes, like them too! Thing with camo bases is that they need to fit the theatre of operations they are used in. So in this Middle East desert terrain, look at how great the Afrika Korps bases are. Love them. I like how the unselected bases are clearly lighter than the selected ones. This means the unselected bases blend into terrain very nicely, as you expect the camo version to do, but the selected bases pop out so that you can tell them from others. So while the SS camos look a tad dark here, this is the wrong terrain and I'd need to see them in the Western Europe or East front terrains to see how they work. Another example of the camo bases done well are the Japanese camos (not shown here) you did. The unselected bases again blend to jungle very nicely, while the selected ones pop out as you'd expect them to.

Themes. I really like the common themes you've put in as well. Like the selected bases having larger insignias, and unselected smaller. So I definitively would like to see you keeping this theme with all your designs. They are distinctively yours. [:)]

So to that end, putting this all togehter, perhaps you could make the Luftwaffe blue FJ bases look less like 'buttons', and more like thin 'coins' like your other bases are. Otherwise, they look really the part, and fit nicely your "Classic designs" base set.

So I guess what I am saying is that I definitively want to see more of these! When you're done with countries, yes please! for starting to do regimental and divisional insignia as well. So easy to plug in as a mod to one's favorite scenarios.

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