Rebellions on conquered homeworlds

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Blabsawaw22
Posts: 286
Joined: Fri Dec 05, 2014 10:21 am

RE: Rebellions on conquered homeworlds

Post by Blabsawaw22 »

The unmodified total values for each branch in the list should be greater than the empire potential shown in red background in the upper right.

A, B, C = Weapons, Hightech, Energy.

A+B+C = D

D = (Whatever number added up.. A+B+C!!! )

D > R (D has to be greater than R!!)

What is R???

R = Terp (Total Empire Research Potential.)


Make sense Remuguis???
Remigius
Posts: 22
Joined: Sun Oct 09, 2011 9:52 am

RE: Rebellions on conquered homeworlds

Post by Remigius »

Thats how I understood it all along, as I wrote above. It was the wording in Bingelings post which had me confused.
As english is not my first language, in his position, I would have said "The unmodified total values for each branch combined".
That way its more clear to me. I am not as dumb as my writing and asking might suggest.
Bingeling
Posts: 5186
Joined: Thu Aug 12, 2010 11:42 am

RE: Rebellions on conquered homeworlds

Post by Bingeling »

Sloppy wording by me, indeed :(
NephilimNexus
Posts: 194
Joined: Tue Sep 02, 2014 1:25 pm

RE: Rebellions on conquered homeworlds

Post by NephilimNexus »

Orbital bombardment until population is just under 3B and there are no enemy troops left. Land eight basic infantry. Set taxes to zero, begin building a Spaceport with Recreation and Medical facilities.

By the time it gets done building the Happiness should be at least +20 or so. You may now begin collecting taxes and remove the garrison.

This isn't difficult.
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