Command v1.11 Release Candidate (CURRENT: RC22 - B823)

Take command of air and naval assets from post-WW2 to the near future in tactical and operational scale, complete with historical and hypothetical scenarios and an integrated scenario editor.

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Dysta
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RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802)

Post by Dysta »

Now I am benchmarking with it, noticed the obvious smoothness and very little shuttering than the older version. It still only use 1/4 of a 6-core CPU at max, maybe I need a much bigger scenario than one from standalones.
SASR
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RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802)

Post by SASR »

Wow that was fast. Excellent job!
Raptorx7_slith
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RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802)

Post by Raptorx7_slith »

Beautiful.
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BradOrbital
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RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802)

Post by BradOrbital »

Thanks dsatya.
Vici Supreme
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RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802)

Post by Vici Supreme »

Amazing! Thanks for the ongoing support!
FIaps
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RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802)

Post by FIaps »

In the strike planner, are the greyed-out boxes that say 'attack method', 'target distr' etc not implemented yet? Or is there a way to activate them?
BrianinMinnie
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RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802)

Post by BrianinMinnie »

Played Havana Dreaming, worked great with tons of weapons in the air, Thanks All
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tjhkkr
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RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802)

Post by tjhkkr »

Thank you! [8D]
Remember that the evil which is now in the world will become yet more powerful, and that it is not evil which conquers evil, but only love -- Olga Romanov.
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AlGrant
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RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802)

Post by AlGrant »


(Closes eyes and takes a deep breath)
Resist, stick with the latest official build ...
Resist, stick with the latest official build ...
Resist, stick with the latest official build ...

Can't resist .... downloading now!
GOD'S EYE DISABLED.
anxiousbob
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RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802)

Post by anxiousbob »

Working great so far!

A few things though:
-What happened to the cavitation alert in the throttle window from 1.10?
-Would it be possible to add a toggle for the hosted aircraft icon? It's a little weird to have it on my own ships all the time.
ComDev
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RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802)

Post by ComDev »

Please start separate threads in the Tech Support forum if there are questions or errors.

It is impossible for us to keep track of stuff otherwise, and things may accidently be missed. We really want to address all issues so please help us out. Thanks!
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Developer "Command: Modern Air/Naval Operations" project!
Airborne Rifles
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RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802)

Post by Airborne Rifles »

Awesome! Thanks devs!
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http://northernfury.us/
kritter
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RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802)

Post by kritter »

Thanks now my scenario runs and does not crash. Great job.
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BradOrbital
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RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802)

Post by BradOrbital »

edited: Will post my question in the tech area. Thanks... just saw previous post.
zclark
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RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802)

Post by zclark »

By far, the most stable and high performing release I've seen so far with CMANO. I've been running a huge scenario for over 12 hours straight without a single crash. Prior to this release, it would always crash frequently.

I'm extremely impressed with the developers dedication and passion with this program and to us, the user. Very much appreciated.
mikmykWS
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RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802)

Post by mikmykWS »

ORIGINAL: zclark

By far, the most stable and high performing release I've seen so far with CMANO. I've been running a huge scenario for over 12 hours straight without a single crash. Prior to this release, it would always crash frequently.

I'm extremely impressed with the developers dedication and passion with this program and to us, the user. Very much appreciated.

Yeah Rag and D worked hard on that. You should all be seeing more speed and stability.

Mike
Raptorx7_slith
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RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802)

Post by Raptorx7_slith »

Yeah this update has given me the best performance increase so far, amazing work devs.
Glenn Beasley
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RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802)

Post by Glenn Beasley »

Thank You.
JPFisher55
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RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802)

Post by JPFisher55 »

I have a couple of questions about aircraft performance in 1.11 RC1.

1. What does attack speed mean? I have noticed that when my a/c take "offensive engagement" they use the speed that they determine which is sometimes afterburner which sometimes cause them to run out of fuel before reaching target. I tried setting the attack speed to full or cruise, but this did not affect the a/c once they went into the offensive engaged mode.

2. Are a/c supposed to RTB on afterburner instead of full speed if they have some fuel above the bingo setting? I thought that it would be afterburner in 1.11, but it still seems to be full.

Otherwise, v1.11 performs great.

Sorry, just saw Mike's previous post in this thread. Will post in tech forum.
ScottGridley
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RE: Command v1.11 Release Candidate (CURRENT: RC1 - B802)

Post by ScottGridley »

I really did not expect this so close on the heels of 1.10! GREAT WORK AND HUGE THANKS!
---IGNIS UBI PARATUS
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