ORIGINAL: Uxbridge
"In the Deployment window, you mean?"
Yes, that was the thought, if it is really necessary. I would prefer that the unit must be out of enemy ZoC; in an 7-9 supply hex; close or next to an HQ, and will suffer loss of entire conversion turn. Even if the actual conversion is done in a fortnight, the total procedure takes much longer. Think that would suffice.
I see. Major change indeed, let's see what Alvaro will propose.
ORIGINAL: Uxbridge
Regarding fighter-bomber, I never build them, but they're not totally useless. If low on oil they pay only one point for operations, for example. And if you're low on assetts in a region, this unit can both attack ground targets and defend against incoming bombers. Maybe they should have a slightly better range (here I see Bf 110's and Mosquitos). If there's anything that would be nice, I would give them better ability to cause interdiction on enemy units. But that is probably beyond the present game engine.
If we consider the P-47 in the fighter-bombers category, I also thought to give them a better range. Like this, there is a better dilemma between interceptors, escort fighters and fighter-bombers.
I was thinking of something like this (the yellow cells are the ones changed):
