v4 bug stomp so far

Warplan is a World War 2 simulation engine. It is a balance of realism and playability incorporating the best from 50 years of World War 2 board wargaming.

Moderator: AlvaroSousa

AlbertN
Posts: 4272
Joined: Tue Oct 05, 2010 3:44 pm
Location: Italy

RE: v4 bug stomp so far

Post by AlbertN »

On that I agree, all of Baltic States, Finnish Borderlands and Bessarabia should be partisan exempt.
James Taylor
Posts: 692
Joined: Fri Feb 08, 2002 10:00 am
Location: Corpus Christi, Texas
Contact:

RE: v4 bug stomp so far

Post by James Taylor »

Are we going to be able to move off Malta's invasion beach?
SeaMonkey
hansondavid4
Posts: 44
Joined: Sun Nov 10, 2019 1:15 am

RE: v4 bug stomp so far

Post by hansondavid4 »

Soviet partisans in Baltic States is historically an heresy. These 3 States were annexed by USSR in 1940 and the populations were strongly anti communists. German never had much trouble during the war there. This excellent game should remove any partisans here.



You are assuming the Partisans are Soviets. The Germans were no friend of the Baltic States. They were just another occupier. They were fighting both sides for there independence. The tragedy of the Baltic states is they were caught between to evil regimes.

It is not unreasonable to have resistance elements to whomever is occupying them.

User avatar
scout1
Posts: 3090
Joined: Mon Aug 23, 2004 11:26 pm
Location: South Bend, In

RE: v4 bug stomp so far

Post by scout1 »

ORIGINAL: hansondavid4
Soviet partisans in Baltic States is historically an heresy. These 3 States were annexed by USSR in 1940 and the populations were strongly anti communists. German never had much trouble during the war there. This excellent game should remove any partisans here.



You are assuming the Partisans are Soviets. The Germans were no friend of the Baltic States. They were just another occupier. They were fighting both sides for there independence. The tragedy of the Baltic states is they were caught between to evil regimes.

It is not unreasonable to have resistance elements to whomever is occupying them.


Interesting point … do anti Soviet partisans pop up when the Russians are occupiers ?
AlbertN
Posts: 4272
Joined: Tue Oct 05, 2010 3:44 pm
Location: Italy

RE: v4 bug stomp so far

Post by AlbertN »

Actually - Baltic States were pro-Germans for factors:
A) Germans were liberating them from the Soviet oppression. (In accord to your philosophy then, even Belgians or the like would see the Allies as occupiers in '44-45!)
B) These were states with a deep historical German influence, due to being 'colonized' during the crusades of the Teutonic Order.
User avatar
Meteor2
Posts: 433
Joined: Mon Jul 20, 2009 6:58 pm
Location: Germany

RE: v4 bug stomp so far

Post by Meteor2 »

The Baltics states were mostly pro-German and anti-Russia, as Cohen_slith mentioned.
At the end there were approx. 110.000 men (2 Divisions) from Lettland and approx. 70.000 men (1 Division) from Estland fighting for the SS.
I never read about pro-russian partisan activity in these countries.
So, probably, it should not be the case in WP.
User avatar
Simulacra53
Posts: 641
Joined: Sat May 16, 2015 2:58 pm
Contact:

RE: v4 bug stomp so far

Post by Simulacra53 »

ORIGINAL: hansondavid4
Soviet partisans in Baltic States is historically an heresy. These 3 States were annexed by USSR in 1940 and the populations were strongly anti communists. German never had much trouble during the war there. This excellent game should remove any partisans here.



You are assuming the Partisans are Soviets. The Germans were no friend of the Baltic States. They were just another occupier. They were fighting both sides for there independence. The tragedy of the Baltic states is they were caught between to evil regimes.

It is not unreasonable to have resistance elements to whomever is occupying them.


That’s assuming that the population was 100% homogeneous and anti-communist.
Reality is a bit more complicated.
That’s not to say that the situation in Estonia, Lithuania and Latvia was the same as is in the Ukraine, Belarus or Russia proper.

There were both Nazis and Communists in occupied territories.
Dutch communists were amongst the first and most active resistance, yet fellow countrymen joined the Waffen SS.
It would be interesting to compare numbers of active resistance fighters and Waffen SS volunteers, especially if not including those who joined the resistance during the German retreat.
Simulacra53
Free Julian Assange
User avatar
AlvaroSousa
Posts: 11968
Joined: Mon Jul 29, 2013 7:13 pm
Contact:

RE: v4 bug stomp so far

Post by AlvaroSousa »

I have given Matrix the v4.... not sure when they will get it up.
Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
User avatar
PanzerMike
Posts: 1218
Joined: Sun Apr 30, 2006 8:40 am

RE: v4 bug stomp so far

Post by PanzerMike »

ORIGINAL: Alvaro Sousa

I have given Matrix the v4.... not sure when they will get it up.
Excellent!

Now may I ask, what is next? More bug squashing I presume, but anything else brewing for Warplan Europe?
User avatar
AlvaroSousa
Posts: 11968
Joined: Mon Jul 29, 2013 7:13 pm
Contact:

RE: v4 bug stomp so far

Post by AlvaroSousa »

I have a couple of things on the bug list I couldn't replicate in testing. So I have to dig deep for the next patch.

As of now I am back to working on the Pacific.
Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
AlbertN
Posts: 4272
Joined: Tue Oct 05, 2010 3:44 pm
Location: Italy

RE: v4 bug stomp so far

Post by AlbertN »

I personally think there is a severe matter in terms of design that may require reviewing in Warplan.
Currently defending by itself is easy if it was not for massed airforce. Mass airforce will just enable obliteration of 1-2 hexes a turn per front in what otherwise is a trench warfare game.
I believe that is what was in some late game AAR - Flavius vs Jim - and also what I am experiencing myself.

In a game for instance Soviets have pratically 2-3 tanks / mechs. Their army is pure infantry, cas and fighter planes. (No medium bombers - just IL-2s!).
So '43 onward the game turns in a repeated cycle of bomb-take1hex (or eventually 2 hexes) with your whole airforce carpeting the zone first. (Admittedly it's the same that Germany, on smaller scale, does to France).

I hope that's not how the game is intended because it turns boring pretty quick, and resolves the game pratically in a 'air war' game.

Other evaluations I'd forward are:
Manpower tied to map locations instead than external.
More VP cities. Presently there are far too many gaps between a VP and the other which may mean little to nothing.
Morale Cities are often redundant, especially for certain countries. (The green dot ones).
TrogusP96
Posts: 163
Joined: Mon Jun 15, 2015 8:30 pm

RE: v4 bug stomp so far

Post by TrogusP96 »

Mr. _Slith,

it does have that feel so far. Do we know the combat results tables? Reference is made to retreat probabilities? I have no idea what they are. If the table is to be discovered every game like air attack results that's fine then it should start with blanks and fil in gradually as if a staff was telling us the results. The combat reports are helpful. I also now see when air attacks are made the words light or very light on the target. Don't know what that means. Trying for that balance between stickiness from zones of control or no zones versus fluidity.
AlbertN
Posts: 4272
Joined: Tue Oct 05, 2010 3:44 pm
Location: Italy

RE: v4 bug stomp so far

Post by AlbertN »

Admittedly it is Cohen ... then for some reason when the merging with Slitherine happened, my user name got modified against my will, and when I have made a support ticket, I pratically got told that I've to stick with it as they cannot change the username.
User avatar
AlvaroSousa
Posts: 11968
Joined: Mon Jul 29, 2013 7:13 pm
Contact:

RE: v4 bug stomp so far

Post by AlvaroSousa »

The strategy of pounding one location with all your air is what you have been conditioned to do from other games. There are other ways to attack the enemy. I mostly don't air strike land units in WarPlan.
Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
User avatar
Michael T
Posts: 4445
Joined: Sat Oct 21, 2006 9:35 pm
Location: Queensland, Australia.

RE: v4 bug stomp so far

Post by Michael T »

Arh, a great mystery is solved. I have wondered what this _slith referred too, some alien race perhaps? But no, just a matrix cockup. You are not the only _slith I have seen around.
User avatar
mroyer
Posts: 1260
Joined: Sun Mar 06, 2016 12:27 pm

RE: v4 bug stomp so far

Post by mroyer »

ORIGINAL: Michael T

Arh, a great mystery is solved. I have wondered what this _slith referred too, some alien race perhaps? But no, just a matrix cockup. You are not the only _slith I have seen around.

The _slith are in the matrix...
User avatar
Zovs
Posts: 9180
Joined: Sun Feb 22, 2009 11:02 pm
Location: United States

RE: v4 bug stomp so far

Post by Zovs »

It only turns to WW1 if you don’t use the correct tactics. You need to learn how slice, encircle and annihilate. I posted how to take France in 4 turns.
Image
Beta Tester for: War in the East 1 & 2, WarPlan & WarPlan Pacific, Valor & Victory, Flashpoint Campaigns: Sudden Storm, Computer War In Europe 2
SPWW2 & SPMBT scenario creator
Tester for WDS games
User avatar
goodwoodrw
Posts: 2665
Joined: Mon Feb 14, 2005 12:19 pm

RE: v4 bug stomp so far

Post by goodwoodrw »

Just bought the game I will wait until the patch is out before I start to play it, is far away
Formerly Goodwood

User avatar
AlvaroSousa
Posts: 11968
Joined: Mon Jul 29, 2013 7:13 pm
Contact:

RE: v4 bug stomp so far

Post by AlvaroSousa »

Looks like Monday from Matrix
Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3
AlbertN
Posts: 4272
Joined: Tue Oct 05, 2010 3:44 pm
Location: Italy

RE: v4 bug stomp so far

Post by AlbertN »

Doh...
Hoped for it to hit today
Post Reply

Return to “WarPlan”