Desert War Updated to version 1.0.4

Brian Kellys Desert War: 1940-42 captures the drama of the campaign for North Africa during World War II.
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bcgames
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RE: Desert War Updated to version 1.0.4

Post by bcgames »

I see what your saying now. The data is there but it is not displaying. I'll pass this to the coder.
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Saint Ruth
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RE: Desert War Updated to version 1.0.4

Post by Saint Ruth »

Yep, there's a problem there. It is missing the data, but it doesn't affect gameplay.

I think it's also the same for the Sollum scenario.

I will of course fix it for the next patch. [8D]

But if you don't want to wait for the next patch, what you can do is:

- Open the editor
- load the scenario (File -> Load at the top left)
- save the scenario (without changing a thing)

When the Editor loads a scenario, it sets the number the number of men/guns/vehicles in each unit.

Thanks, [8D]
Brian
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bcgames
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RE: Desert War Updated to version 1.0.4

Post by bcgames »

ORIGINAL: Saint Ruth

When the Editor loads a scenario, it sets the number the number of men/guns/vehicles in each unit.

In this case, it is a generic unit ballpark figure that will give you an indication of the size of the loss. The game engine as originally designed centers on percentage of losses; the data "numbers" of men/guns/vehicles/planes are used by the percentage of loss to give you "numbers". IOW, 25% loss of a generic infantry battalion with an assigned generic strength of 600 men means a display of 150 men lost...but if the actual assigned strength of an infantry battalion was 800 then 200 men were lost--but in either case, 25% of actual combat power was lost. In Stalingrad: Nightmare on the Volga, the assigned strength of each unit is managed separately...cuz you will be able to allocate replacements.
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O.Schmidt
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RE: Desert War Updated to version 1.0.4

Post by O.Schmidt »

- Open the editor
- load the scenario (File -> Load at the top left)
- save the scenario (without changing a thing)

I have made! But still shows nothing to the Germans!
I think the problem is bigger ?!
This is for information only!

Thanks for help!
Ahoi Seemann
O.Schmidt
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Saint Ruth
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RE: Desert War Updated to version 1.0.4

Post by Saint Ruth »

sorry, been away. I'll have another look!
canuckgamer
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RE: Desert War Updated to version 1.0.4

Post by canuckgamer »

We are playing the Sollum scenario and just want to confirm that we are experiencing the same issue. For the Axis there are no numbers displayed for losses. It only shows losses in percentages. I forgot to look at the force size but I assume it is the same situation.
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Saint Ruth
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RE: Desert War Updated to version 1.0.4

Post by Saint Ruth »

Yep, will fix, though I want to fix more than that so won't be there immediately.

So what am I talking about? Stuff like showing the pop up battle results (that shows when the cursor is over a battle) in Men/Guns etc, and having the ability to see a stacks total men/guns/vehicles in teh right hand pane, plus showing in that pane the info that you see when you press the K key (I'd say most people who have the gaame don't even realise there is a K key popup to see terrain info!!).
[8D]
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