Is it worth it?

World in Flames is the computer version of Australian Design Group classic board game. World In Flames is a highly detailed game covering the both Europe and Pacific Theaters of Operations during World War II. If you want grand strategy this game is for you.

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warspite1
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RE: Is it worth it?

Post by warspite1 »

ORIGINAL: rustysi
I am too much of a computer numpty

Now there's a bit of British slang that I'm unfamiliar with, I'm sure there are tons more.
warspite1

Mmmmm... it means when it comes to computers, I'm a twat.
Now Maitland, now's your time!

Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
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rustysi
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RE: Is it worth it?

Post by rustysi »

ORIGINAL: warspite1

ORIGINAL: rustysi
I am too much of a computer numpty

Now there's a bit of British slang that I'm unfamiliar with, I'm sure there are tons more.
warspite1

Mmmmm... it means when it comes to computers, I'm a twat.

Yeah, I kinda got the meaning, although I haven't heard it before.

I have heard the second term before. Remember the kid who wrote what became Jethro Tull's, Thick as a Brick.
It is seldom that liberty of any kind is lost all at once. Hume

In every party there is one member who by his all-too-devout pronouncement of the party principles provokes the others to apostasy. Nietzsche

Cave ab homine unius libri. Ltn Prvb
brian brian
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RE: Is it worth it?

Post by brian brian »

Once upon a time there was a tournament game of World in Flames that briefly featured Japanese Zeroes flying into the North Sea from land hexes in Denmark. All of the players were quite experienced. I played at another table in the room, but spectating that game was definitely one of the bonus experiences of going to a "WiFCon" if at all possible - which I heartily recommend.

It is very much worth noting that the Axis ultimately lost the game with the Zeroes in the North Sea, and not just "on points" - it was a Total Allied Victory. Though Tokyo was the last capital to fall, there was still a whole turn left to go, is my memory. And though the game system permitted this Tripartite Pact action, no one felt that the game system 'broke' along the way either. And which also featured a whole other sort of divide-by-zero type event: the UK surrendered - & even while under the command of an actual British player. But the Commonwealth did not....
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RE: Is it worth it?

Post by Shannon V. OKeets »

ORIGINAL: brian brian

Once upon a time there was a tournament game of World in Flames that briefly featured Japanese Zeroes flying into the North Sea from land hexes in Denmark. All of the players were quite experienced. I played at another table in the room, but spectating that game was definitely one of the bonus experiences of going to a "WiFCon" if at all possible - which I heartily recommend.

It is very much worth noting that the Axis ultimately lost the game with the Zeroes in the North Sea, and not just "on points" - it was a Total Allied Victory. Though Tokyo was the last capital to fall, there was still a whole turn left to go, is my memory. And though the game system permitted this Tripartite Pact action, no one felt that the game system 'broke' along the way either. And which also featured a whole other sort of divide-by-zero type event: the UK surrendered - & even while under the command of an actual British player. But the Commonwealth did not....
I wouldn't know how to get the Japanese units across the map/world to Denmark.

Maybe if the USSR attacks Persia and the Axis aligns it to Japan. Then the Japanese would have to rebase long range air units to Persia. Possibly from there to Europe. But there would be no sources of supply for those air units. Supply has to trace back to the home country (Japan).

If they were NOT playing with limited overseas supply (optional rule) then the Japanese would 'merely' have to have all the sea areas from Japan to the North Sea empty of all enemy combat units. I guess if Japan were only at war with China, that might be easy to do. But in that case, what would the Japanese air units do in the North Sea? Sit around and look pretty? As soon as Japan went to war with another Allied major power, the air units would be out of supply and useless.

---


Anyway, MWIF (and WIF) give the player a lot of latitude on what to do with their units. Many stupid moves can be made, some of which the historical decision makers would never have done.
Steve

Perfection is an elusive goal.
brian brian
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RE: Is it worth it?

Post by brian brian »

What happened was - the Japanese attacked the Commonwealth in 1940, when Japan is the dominant naval air power in the game. The Imperial Guard and friends made short work of the defenses of Suez, and Allied convoy lines were obliterated as Sea Lion began to launch. Two 6 factor Zeroes in a 4 Box are pretty much going to wipe out 1940 grade Allied air assets. The Royal Navy had little choice but to contract around a single convoy line from North America to the UK, which surrendered in 1941; the point of that was to keep the remaining British fleet in the game. I don’t think the Japanese kept units in Europe very long and mainly sent the Yamamoto HQ and a few planes for several turns.

I did not follow the twists and turns of Japan in that too much as I was playing Japan/Italy on another table, and that is a busy combo to play on a clock.

The dominant fact of that game should be obvious to most who have played World in Flames - US Entry, and more significantly, US production, was massively accelerated. By the end of the game, the USA was playing an offensive chit on every impulse. Also in World in Flames, ignoring a Major Power in the game becomes a regret eventually. The Chinese were even throwing offensive chits, and the Stilwell HQ and Chinese Paratroopers delivered the coup de grace on Tokyo, the last Japanese controlled hex.
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rustysi
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RE: Is it worth it?

Post by rustysi »

Thank for the explanation, I was questioning my sanity thinking I read something I hadn't.
It is seldom that liberty of any kind is lost all at once. Hume

In every party there is one member who by his all-too-devout pronouncement of the party principles provokes the others to apostasy. Nietzsche

Cave ab homine unius libri. Ltn Prvb
Athelas2211
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RE: Is it worth it?

Post by Athelas2211 »

How is MP working? Max number players?
Hot seat available? PBEM with save games sent automatically or saved then manual sending? Is there a dedicated server working? So we can set up deadlines, reminders, earlier turn execution if all submitted etc.
Easyness of setup?
playing RTS, strategy and RPG games from ...ever?
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paulderynck
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RE: Is it worth it?

Post by paulderynck »

Multiplayer is max of 2 on Netplay or many players if they use screen and mouse sharing. (I suppose you could have more on Netplay if the two were screen shared with others on their same side.) Netplay still has occasional bugs that most players find ways to work around. Hot seat and solitaire are very solid.

Hot seat is available. Two players take turns using the same computer. Really not too different than starting the game solitaire and then taking turns on the same computer.

PBEM file transmission is entirely manual.

Netplay uses a dedicated server but none of those features you ask about are implemented. There is a system in place to find opponents on the Netplay server, but I don't know if many players use it.

Easyness of setup is proportional to how well a player knows the game.


Paul
Athelas2211
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RE: Is it worth it?

Post by Athelas2211 »

Wait. Hotseat / PBEM is also at max 2? Not 7 players?
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davidachamberlain
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RE: Is it worth it?

Post by davidachamberlain »

Every option is limited to 2 players, but it is easy to work around. MWIF has just the 2 sides, but you can switch between major powers easily for most actions. We regularly play with 4 players, but just go through the major power sequence for each action and switch when necessary.
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rustysi
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RE: Is it worth it?

Post by rustysi »

FYI, I did make the jump, and bought the physical copy. Crikey, does take a bit to get it here. Took eight days until it shipped and will take a bunch more 'til it gets to my local.

Need a new game to wrap my head around.

We'll see...
It is seldom that liberty of any kind is lost all at once. Hume

In every party there is one member who by his all-too-devout pronouncement of the party principles provokes the others to apostasy. Nietzsche

Cave ab homine unius libri. Ltn Prvb
wobbleguts
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RE: Is it worth it?

Post by wobbleguts »

What a numpty! You don't even know what numpty means!

Collect the numpty award at the the numpty college numpty!

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rustysi
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RE: Is it worth it?

Post by rustysi »

Actually I do know what is means, and I take umbradge with you defining me as such!!![:D]
It is seldom that liberty of any kind is lost all at once. Hume

In every party there is one member who by his all-too-devout pronouncement of the party principles provokes the others to apostasy. Nietzsche

Cave ab homine unius libri. Ltn Prvb
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rustysi
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RE: Is it worth it?

Post by rustysi »

[:@]ARGH!!!![:@]

Two week since my order, package arrives. Not home, don't leave, no one to sigh. Next delivery date, Fri. Will only be home in the morning.

[:@]ARGH!!!![:@]

Don't get in my way for the next few days.
It is seldom that liberty of any kind is lost all at once. Hume

In every party there is one member who by his all-too-devout pronouncement of the party principles provokes the others to apostasy. Nietzsche

Cave ab homine unius libri. Ltn Prvb
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warspite1
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RE: Is it worth it?

Post by warspite1 »

ORIGINAL: rustysi

[:@]ARGH!!!![:@]

Two week since my order, package arrives. Not home, don't leave, no one to sigh. Next delivery date, Fri. Will only be home in the morning.

[:@]ARGH!!!![:@]

Don't get in my way for the next few days.
warspite1

Now, forgive me if I'm off base here but... I'm getting the slight impression that you're not entirely happy are you?



[:D]
Now Maitland, now's your time!

Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
wobbleguts
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RE: Is it worth it?

Post by wobbleguts »

He'll be happy when it arrives. Those manuals are superb.
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rustysi
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RE: Is it worth it?

Post by rustysi »

The new phone book is here... The new phone book is here... Wait... What?... Ummm...

Well the manuals are about as big as a phone book. Remember them?[:D]

Despite what their site said the 'package' was delivered today (Tues.).

Now I'm thinking, What the hell did I do?[:D] That's a ton to absorb. Can I do it?
They are works of art that I still lovingly caress and sleep with every night.

And yes, the manuals are 'works of art', but no I'll not be sleeping with them. Although I will have one on my nightstand.[:D]
It is seldom that liberty of any kind is lost all at once. Hume

In every party there is one member who by his all-too-devout pronouncement of the party principles provokes the others to apostasy. Nietzsche

Cave ab homine unius libri. Ltn Prvb
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rkr1958
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RE: Is it worth it?

Post by rkr1958 »

ORIGINAL: rustysi

The new phone book is here... The new phone book is here... Wait... What?... Ummm...

Well the manuals are about as big as a phone book. Remember them?[:D]

Despite what their site said the 'package' was delivered today (Tues.).

Now I'm thinking, What the hell did I do?[:D] That's a ton to absorb. Can I do it?
They are works of art that I still lovingly caress and sleep with every night.

And yes, the manuals are 'works of art', but no I'll not be sleeping with them. Although I will have one on my nightstand.[:D]
I've shown this/said this a couple of times before so please forgive me if you've already seen/heard it. The MWiF 3-book set is certainly worth sinking your teeth into ... literally for my two dogs of war.


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Ronnie
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rustysi
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RE: Is it worth it?

Post by rustysi »

Oh, those two mutts would be homeless.[:D]
It is seldom that liberty of any kind is lost all at once. Hume

In every party there is one member who by his all-too-devout pronouncement of the party principles provokes the others to apostasy. Nietzsche

Cave ab homine unius libri. Ltn Prvb
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RE: Is it worth it?

Post by rkr1958 »

ORIGINAL: rustysi

Oh, those two mutts would be homeless.[:D]
[X(]
Ronnie
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