My Mockup of an Improved Design Screen

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Niedowidek_slith
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Joined: Mon Nov 11, 2013 5:16 am
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Re: My Mockup of an Improved Design Screen

Post by Niedowidek_slith »

As Nagabaron said - it would be great help with designing airplanes. I wasted so much time looking for viable aircraft design. Having all in one screen would save me hours, literally. Clicking through 5-6 screens just to see that aircraft won't be able to take off is so frustrating...
The most dangerous thing in the combat zone is an officer
with a map.
Dogetor
Posts: 9
Joined: Thu Dec 16, 2021 9:29 am

Re: My Mockup of an Improved Design Screen

Post by Dogetor »

All on one screen, and adding secondary weapons system is a brilliant concept :!:
wbonx
Posts: 34
Joined: Sun Nov 07, 2021 5:40 pm

Re: My Mockup of an Improved Design Screen

Post by wbonx »

I really think 5 months after is time for this to be implemented :oops:

Is the dev still checking this forum?
postfux
Posts: 183
Joined: Tue Aug 18, 2015 12:53 am

Re: My Mockup of an Improved Design Screen

Post by postfux »

Great concept, having everything on one screen and getting a rough prediction would be a huge improvement. Especially for aircraft.
Sphrand
Posts: 2
Joined: Tue May 31, 2022 10:28 pm

Re: My Mockup of an Improved Design Screen

Post by Sphrand »

Pratapon51 wrote: Sat Jan 16, 2021 7:27 am Based on various threads, particularly : https://www.matrixgames.com/forums/tm.asp?m=4916224

This is my idea of how an improved design might look like. Thoughts? [:D]

Edit : Updated with some feedback.






Image
Everything looks cool here! But there are a couple of small but practical tips. First, you can add an offensive type to the overview of the technique itself. Second - try to work on the color scheme. It seems to me that a palette could fit in here https://create.vista.com/colors/color-names/bisque/. But in general, your work is cool, you are a great fellow!
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