v01.01.07 Public Beta Available Now!

A complete overhaul and re-development of Gary Grigsby's War in the East, with a focus on improvements to historical accuracy, realism, user interface and AI.

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Cavalry Corp
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RE: v01.01.07 Public Beta Available Now!

Post by Cavalry Corp »

OK issue fixed - I tried North America and Not Europe link and it worked - I am in UK but cannot use the Europe link should I be ?

Nikel
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RE: v01.01.07 Public Beta Available Now!

Post by Nikel »

LOL, that must be a metaphor of the Brexit [:)]
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RE: v01.01.07 Public Beta Available Now!

Post by Cavalry Corp »

Yeh maybe they locked me out, I did vote leave - the Thought Police must be onto me :)

Erik - thanks for your help...
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malyhin1517
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RE: v01.01.07 Public Beta Available Now!

Post by malyhin1517 »

ORIGINAL: Cavalry Corp

OK issue fixed - I tried North America and Not Europe link and it worked - I am in UK but cannot use the Europe link should I be ?

I also usually use the American link, because European servers are usually unavailable or causing an error.
Sorry, i use an online translator :(
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RE: v01.01.07 Public Beta Available Now!

Post by Cavalry Corp »

Ok and thanks for that - a lesson learned.
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Erik Rutins
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RE: v01.01.07 Public Beta Available Now!

Post by Erik Rutins »

Thanks for letting us know, that issue should be fixed now and all servers should be fine for downloads.
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RE: v01.01.07 Public Beta Available Now!

Post by Cavalry Corp »

ORIGINAL: Erik Rutins

Thanks for letting us know, that issue should be fixed now and all servers should be fine for downloads.


OK and tks
Mappi75
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RE: v01.01.07 Public Beta Available Now!

Post by Mappi75 »

Thanks for patching!

No problems here during downloading and installing the patch.
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RE: v01.01.07 Public Beta Available Now!

Post by Cavalry Corp »

I think the fixed what ever was wrong...
MarkShot
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RE: v01.01.07 Public Beta Available Now!

Post by MarkShot »

POSSIBLE BUG v01.01.07 BETA (I saw this before the beta too).

I know that I can run the air support routine any time during the ground phase. Even multiple times.

I get the impression that if you make some moves or changes that it will redeliver air supplies.

I am sorry.

* I don't have a "use case" to reproduce behavior

* I am at MSG=1. Even though I see supplies being flown, I don't how to check if this is an empty representation. Meaning that in the final analysis the total supplies moved is no more and no less.
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Joel Billings
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RE: v01.01.07 Public Beta Available Now!

Post by Joel Billings »

You can look at battle sites to view transport missions flown. Toggle the air battle sites.

If you're talking about the AI assist, I don't think it's necessarily a bug that changing something on the ground causes additional deliveries when you run the AI assist again. The limiting factor is having available transports, depots with freight, and units/airfields that are eligible for the air units to fly to that need freight and are in a position to get it.
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RE: v01.01.07 Public Beta Available Now!

Post by baloo7777 »

ORIGINAL: MarkShot

POSSIBLE BUG v01.01.07 BETA (I saw this before the beta too).

I know that I can run the air support routine any time during the ground phase. Even multiple times.

I get the impression that if you make some moves or changes that it will redeliver air supplies.

I am sorry.

* I don't have a "use case" to reproduce behavior

* I am at MSG=1. Even though I see supplies being flown, I don't how to check if this is an empty representation. Meaning that in the final analysis the total supplies moved is no more and no less.

I just completed the Axis Turn 2 in a PBEM 1941 Campaign game using the beta 7 and have experienced the same thing where I delivered supplies with transports. Then when I end the turn, more transports deliver supplies as though I had the AI Assist on, which I do not.
I also have had a situation where I activated my Air Directives, and after it was done several AOG's are moved such as if I had one Luftflotte set to asset 4... but again I have all set to asset 2, and they should not move from the North to the South (Fleigercorps 1 to Fliegercorps 4 but following Panzer Group 4 which I cannot change). I told my opponent and we are both on beta 7. Since it all happened before I moved units, I just took the time to move them back. Perhaps it's because I set them all to flexible, but that hasn't happened in my AI games and this is my first PBEM.
JRR
MarkShot
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RE: v01.01.07 Public Beta Available Now!

Post by MarkShot »

Joel, about toggling. Yes, these do get logged on the map. Furthermore, my air transport capability is limited.

So, it looks like on some turns I am getting 2 or 3 units of air freight for the price of 1. Generally, they are going to my furthest depot forward to an airbase along the rails which was just captured, and has not been fully networked yet.

I am sorry. If I had more experience. I probably be able to assemble a set of actions and screens showing that I am getting more supply forward than I should.

---

I thought your freight is limited to one deliver per AG/AOG/turn. But I think what may be happening is that as long as you have air miles left, it will fly supplies up to the front. By doing some game ground stuff or something else, you are flipping off the flag that the mission has already been flown.

---

I know I am sounding like a programmer and not a gamer. But I hope that makes sense. Sorry.
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baloo7777
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RE: v01.01.07 Public Beta Available Now!

Post by baloo7777 »

Nevermind. My first PBEM game and we set it up with the AI Air Assist box checked, so it keeps changing my air directives and doing what it wants. I can't uncheck the button from the preferences tab or from the menu within the game. Live and learn.
JRR
wkuh
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RE: v01.01.07 Public Beta Available Now!

Post by wkuh »

Was finally able to load v01.01.07. Seems the path to find an active path on the Matrix placard is not so clear. So, thanks.
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