Possible Air Bugs

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Harrybanana
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RE: Possible Air Bugs

Post by Harrybanana »

Yet another oddity I have noticed is that air units providing ground support for an attack on a hex do not appear to be shot down by enemy AA in that hex. Has anyone else noticed this?
Robert Harris
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ncc1701e
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RE: Possible Air Bugs

Post by ncc1701e »

Just happen to me. A ground support plane with 2 OPs and just two hexes away of the battle did not fly on my first attack. But, it fly on my second attempt.
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Harrybanana
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RE: Possible Air Bugs

Post by Harrybanana »

ORIGINAL: ncc1701e

Just happen to me. A ground support plane with 2 OPs and just two hexes away of the battle did not fly on my first attack. But, it fly on my second attempt.

To be fair, I have noticed that sometimes the air unit I want to fly ground support does not do so because I inadvertently also left some other air unit on auto and it flew instead. So are you saying that no air unit flew ground support on your first attack; or only that an air unit did fly ground support, but not the one you wanted to?
Robert Harris
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ncc1701e
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RE: Possible Air Bugs

Post by ncc1701e »

Honestly I am not sure now. I was under the impression it was only in its sector.
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AlvaroSousa
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RE: Possible Air Bugs

Post by AlvaroSousa »

This has been fixed. I had an error in my distance formula for hexes that happened in 1 out of every 20 hexes at short distances. Took me 16 hours to realized and fix the problem correctly. Found a good article on it but programmers don't write descriptive text well lol. They assume everyone is on their level and write on that level.

But now I have all the hex based formulas for any type of hex game.
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Harrybanana
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RE: Possible Air Bugs

Post by Harrybanana »

Excellent Alvaro. Thank you.
Robert Harris
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