How is this accomplished in a simulation?
but GGWAW is not a simulation.
Moderators: Joel Billings, JanSorensen
How is this accomplished in a simulation?
ORIGINAL: MButtazoni
that was then, this is how FoW is in GGWAW:
- FoW is either On or Off. (no varying levels of FoW)
- Each player nation (GE, JA, SU, CH, WA) can have Fow on or off independantly
- with FoW on:
-- adjacent enemy units can be seen
-- enemy units within 2 areas of friendly air units can be seen
-- on the Military Forces screen you can not see the qty of enemy units in production.
-- on the Unit Data screen you can not see what attributes are being researched by the enemy.
ORIGINAL: MButtazoni
- FoW is either On or Off. (no varying levels of FoW)
- Each player nation (GE, JA, SU, CH, WA) can have Fow on or off independantly
- with FoW on:
-- adjacent enemy units can be seen
-- enemy units within 2 areas of friendly air units can be seen
-- on the Military Forces screen you can not see the qty of enemy units in production.
-- on the Unit Data screen you can not see what attributes are being researched by the enemy.
ORIGINAL: WanderingHead
Hey folks, any chance of getting the question answered? Is the third time the charm?
With very little going on on the boards, all we anxious and impatient masses can do is stew and ponder and wonder.
With FOW on, do naval vessels give visibility to adjacent enemy land zones, and do land forces allow one to see adjacent enemy submarines?
Yes
Also, with FOW on, is there any visible indication of which zones you are blind in? For example, does a zone appear slightly grayed (darkened) if you can't see in it? This would help in avoiding the necessity to carefully calculate exactly where you have visibility and where you don't.
No.
Have you done anything to verify game balance with FOW?
Not sure how many testers have played so far with FOW. I've been too busy pushing for beta to verify where things stand on this.
I'm quite interested in FOW (which hasn't been shown in any AARs yet [of course, there are understandable difficulties in that [;)]]) since I expect that's how I'd prefer to play. Have any of the testers played a full game with FOW?
They'll have to say.
Thanks all, and please get back to Case Geld ASAP.
Becuase so much has been added since this game began, I'm not sure you'll see it completed. Too much of the game needs testing now, and play using old versions doesn't provide good test. I've got 4 PBEM games going myself now and unfortunately we need what testing time we have focused on the game instead of posting AAR's. Obviously I'd love the testers to post more AAR's, but it's been tough to get that kind of time commitment from the testers.
ORIGINAL: WanderingHead
Have you done anything to verify game balance with FOW?
Thanks all, and please get back to Case Geld ASAP.
Becuase so much has been added since this game began, I'm not sure you'll see it completed. Too much of the game needs testing now, and play using old versions doesn't provide good test. I've got 4 PBEM games going myself now and unfortunately we need what testing time we have focused on the game instead of posting AAR's. Obviously I'd love the testers to post more AAR's, but it's been tough to get that kind of time commitment from the testers.
ORIGINAL: Cheesehead
Personally, I've seen enough of the AARs to know this will be a good game. It wouldn't bother me if you testers never posted again. I'd just as soon you devote your time to getting the game on the shelves...but that's just me. [:)]