Screenshot of the day...

Panzer Command: Ostfront is the latest in a new series of 3D turn-based tactical wargames which include single battles, multi-battle operations and full war campaigns with realistic units, tactics and terrain and an informative and practical interface. Including a full Map Editor, 60+ Scenarios, 10 Campaigns and a very long list of improvements, this is the ultimate Panzer Command release for the Eastern Front!

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Jacko
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RE: Screenshot of the day...

Post by Jacko »

JMass, I love those Pz III's. You are an artist. Well done!
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RE: Screenshot of the day...

Post by Ratzki »

Thanks guys, can't wait to dig in to the editors.
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Mad Russian
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RE: Screenshot of the day...

Post by Mad Russian »

All the things this map editor can do, are so extensive it can get mind boggling.

Good Hunting.

MR
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Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.
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Jacko
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RE: Screenshot of the day...

Post by Jacko »

To combine a map editor with google is simply brilliant. It makes making maps so much easier. I would have liked to see the maximum size of the maps (2000m) bigger, but there is always something, isn't there? Can maps also be made on the basis of old aerial pictures?
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RE: Screenshot of the day...

Post by rickier65 »

ORIGINAL: Jacko

To combine a map editor with google is simply brilliant. It makes making maps so much easier. I would have liked to see the maximum size of the maps (2000m) bigger, but there is always something, isn't there? Can maps also be made on the basis of old aerial pictures?

They certainly can. And they can be made by using a sketch map from a unit's AAR notes.

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Jacko
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RE: Screenshot of the day...

Post by Jacko »

Really? This is getting better and better. In that case I would like to point to this site, where great maps and aerial pictures can be obtained, if politely asked. Everybody who wants to make their own maps should have a thorough look here.

http://wwii-photos-maps.com/

I love making scenarios (for personal use so far), but my biggest frustration is always the map, which never turns out as I want it to. Perhaps, perhaps....
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Mad Russian
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RE: Screenshot of the day...

Post by Mad Russian »

ORIGINAL: Jacko

To combine a map editor with google is simply brilliant. It makes making maps so much easier. I would have liked to see the maximum size of the maps (2000m) bigger, but there is always something, isn't there? Can maps also be made on the basis of old aerial pictures?

I will say this about the 2km map size. In this game system, the way it plays, the speed at which things happen, that's like having maps twice that big in other games.

I thought that 2km maps would be just the median size before we were through, and who knows it might be, but my favorite size map for PCO is 1.5k.

Good Hunting.

MR
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Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.
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Jacko
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RE: Screenshot of the day...

Post by Jacko »

You are probably right, MR. Bigger is not always better. And 2000m will do nicely. Will it be possible to make detailed maps of Stalingrad, including the factories? And could someone please tell me a little bit more about the buildings that are included?
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RE: Screenshot of the day...

Post by Mad Russian »

It can be. The maps could be made and mods could be done for the buildings but at the moment the infantry combat model won't support the battle of Stalingrad. For that level of detail for the infantry PC4 will be the one.

Good Hunting.

MR
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Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.
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RE: Screenshot of the day...

Post by junk2drive »

Keep in mind that the aerial photo does not give you 3D terrain. If you can pinpoint the location from the photo, then you can use GE to get the elevations, then use the photo for the details.
See mobius battle on Niemrow. He even made the buildings for it based on photos.
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RE: Screenshot of the day...

Post by benpark »

Do you hear something?

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RE: Screenshot of the day...

Post by RockinHarry »

Nice underbrush and grass! [8D] ...but look a tad too bright, when compared to ground, trees and the splinter camo german uniforms. Almost looks like sort of glowing FX.
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Jacko
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RE: Screenshot of the day...

Post by Jacko »

Well, yes, but apart from that...sensational! I'm really getting in the mood for this game.
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RE: Screenshot of the day...

Post by HintJ »

Do the plants help with concealment factors, or are they simply a cosmetic feature to enhance immersion?
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RE: Screenshot of the day...

Post by junk2drive »

I thought I posted about this but I can't find it.

Yes the plants conceal / effect LOS in and out.

Currently the map maker decides the scale of the plant. Then decides if the plant will block LOS. Then he uses the scale as a multiplier of the min and max size of the blocking function.

So you might see waist high grass that doesn't block at all, or blocks standing troops like it is 2 meters high, or only blocks prone troops.
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RE: Screenshot of the day...

Post by murkz »

Any screenshot today [&o]
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Jacko
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RE: Screenshot of the day...

Post by Jacko »

Yes, I would love to see some more Panthers. And the Grille.
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RE: Screenshot of the day...

Post by MaxiBon »

ORIGINAL: murkz

Any screenshot today [&o]

Not a screenie but a coolio movieo

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RE: Screenshot of the day...

Post by MaxiBon »

ORIGINAL: Jacko

Yes, I would love to see some more Panthers. And the Grill.

Ok.



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RE: Screenshot of the day...

Post by Mobius »

ORIGINAL: murkz

Any screenshot today [&o]
Spring Awakening.

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