The United Federation of Planets
During the Kirk Era depicted in the first part of this mod.... the TV series Era...... my understanding is that there were 12 members of the United Federation of Planets...there may have been more.
When the mod begins there is no United Federation of Planets and Earth is on it's own setting out among the stars for the first time. During the game play you will meet new life forms and new civilizations and if you play the mod with role play enabled you will invite some of these civilizations to join a Federation of Planets.
When an allied race accepts membership into the United Federation of Planets the mod will have instructions on how to assign that race the status of Federation member in Distant Worlds.
At any time an existing member of the Federation of Planets may decide to drop out of the Federation and you will have instructions on how to do this in Distant Worlds.
The Return of Khan mod will be the first time you can play as the Vulcans , the Andorians or other races that have been part of the Federation and this not playable as a race. For the first time you will be able to play as the Vulcan race.
Vulcan and Andoria may never become members of the mod and each time you play the mod you will have different members in the Federation. You may at times have many members of the Federation... at other times the Federation may be small and insignificant with only two members. This means each time you play the game the gameplay will be different.
With the role playing I have a large number of cards already added to the mod but as yet have not had time to create an image for the card.... until that image is created I use the placeholder image I have designed below .
By doing this I can get on with developing the mod and role playing without being bogged down with the cosmetic side of the mod which can be added later.
