ORIGINAL: PDiFolco
Agreed, I don't want to have to design ships, it's an open door to mm hell with 100s of heterogeneous ship types... I like the "strategic" feel of the game, kind of what had MoO1 and BotF, and was never able to play more than 40 turns of SE due to the huge mm load.
But I'd be ok for more ship types -specialized ships, race- or tech-specific, and I hope some coder will soon develop an easy GUI for editing/adding ships in the xml data files.
Re the map creator, why aren't the random game maps saved in map format to be edited ? It'll be faster than having to input everything...
..what is mm?