ORIGINAL: feelotraveller
I generally use two reactors on everything at the start. I'll use one only if I can get max hyperspeed + other requirements. I don't get the comments about increased fuel usage. If it is for weapons I want them firing. For travel you use the same amount of fuel to travel the same distance - you just do it faster. I want my ships traveling (hyperspace) fast - military to engage targets, civilians to deliver their payloads. Greater per time fuel usage but greater amount of resources delivered. The only ships I ever think about using a single reactor for are escorts assigned to single system duty, but even here in most systems they will hyperspace to different locations. I've yet to encounter a situation with early tech reactors where I have actually designed a ship with only one. [8|]
Sounds like you and I are on the exact same page, paragraph, and word.
The only cost I can see so far is the idle fuel cost. Also build cost.
But still why did the designers and so many others opt for 1 reactor for the starting builds? I still feel like I am missing something.