ORIGINAL: Vic
Thanks for the feedback everybody.
For the moment I think cutting of the logistics for a truck/rail station when reaching another station is a good one.
The big argument for me is:
1) that when you look at the logs in the traffic sign popup there are much less entries for each hex and it is actually possible to better understand what is going on. all the overlap if you had many logistical assets was creating an incomprehensible (for me) number of overlaps and entries.
2) that when using only the pull systems there will be much less cases where an already depleting logistics stream (due to distance from source) is high-jacking the pull points in a certain direction.
The supply bases will still be useful on long trajectories and especially on the frontline.
I am not rushing this beta however. And will give it some more time for reflection.
best wishes,
Vic
Having played a bit with this latest logistics change, it just feels even worse than imagined and makes everything so unnecessarily messy now. The log screen was also rarely, if ever, needed for me before. Things have to go really wrong before you have to look at that. Which now may be the case more often...
Before there was one beautiful and simple rule. You have logistics problems? Construct more logistical assets! It was that simple. Sure, depending on other factors, the positive impact would vary, but that's rather straight forward and really easy to comprehend.
Not only is that no longer the case and you will have to do a lot more analyzing and micromanaging, if you want to optimize your logistics, but worst of all, one wrongly placed logistical asset can now easily cripple your entire logistical network. Logistics simply disappearing into thin air like that doesn't seem very comprehensible. If you expand your logistical capabilities, you do not expect your network to just collapse for no apparent reason instead. The entire system right now is complex enough already without such an arbitrary rule interfering with everything.
On top, there's now no longer even the option to just opt out of the pull system and its accompanying changes, as was the case before. Because as crazy as it may be, right now I'd ditch the entire pull system without hesitation to just go back to the original logistical system. It has its annoyances, but at least for me they are far more manageable compared to the current one. Strange times indeed, when you find yourself chanting: "Down with the pull system and may the 1.0 logistical system rise again!" Perhaps the push system was the one true system all along?!
To end on a more serious note, I really hope this change can be limited to just the pull system itself, perhaps it could even do alright in that case, or at least the option to just ignore the entire pull system, along with this latest change, is restored!
"Pull and obtain wisdom. Push and invite ruin." ― Cult of LIS