JTCS meets PG3D "WWII" / "Cold War"

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V22 Osprey
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RE: JTCS meets PG3D "WWII" / "Cold War"

Post by V22 Osprey »

ORIGINAL: Jason Petho

ORIGINAL: Dumnorix

Hallo Fans
The mod ending here - to small Support through Matrix and Jason Petro.

Thanks and out
Good bye
H.Balck

It's Petho... and humble apologies for not working on your schedule.

[&o]

Jason Petho

Yea that was pretty messed up of what Balck said, Balck knows you are working on Modern Wars, then he has the nerve to miss spell your name and call you ''petro''
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Dumnorix
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RE: JTCS meets PG3D "WWII" / "Cold War"

Post by Dumnorix »

Hallo Fans
I have many many to work on other games, I have major deals with some software industries in China, Germany and in UK. On Christmas 2009 we will bring up a very new game in ancient periode like the Total war series, but with more details.

In sommer 2010 I hope, we can finished a new WWII game, similarly with the old Talonsoft Series, only with an own terrainstyle and full animated units in all Theaters of WWII in an scale 32 pixel = 250m, all in an company level. You can fight with your companys in full animated battles, where you can see all vehicles and soldier of your fighting companys.I bring up all my old campaigns and scenarios in this new game engine. You must wait a lot of months and than you can buy this new product in Europe, America and China.

Now I have more resources to produce my things, matrix Games is unfortunately a too small Low budget company, in order to ensure such ideas.



H.Balck
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RE: JTCS meets PG3D "WWII" / "Cold War"

Post by Warhorse »

So low...
Mike Amos

Meine Ehre heißt Treue
www.cslegion.com
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RE: JTCS meets PG3D "WWII" / "Cold War"

Post by V22 Osprey »

ORIGINAL: Dumnorix

Hallo Fans
I have many many to work on other games, I have major deals with some software industries in China, Germany and in UK. On Christmas 2009 we will bring up a very new game in ancient periode like the Total war series, but with more details.

In sommer 2010 I hope, we can finished a new WWII game, similarly with the old Talonsoft Series, only with an own terrainstyle and full animated units in all Theaters of WWII in an scale 32 pixel = 250m, all in an company level. You can fight with your companys in full animated battles, where you can see all vehicles and soldier of your fighting companys.I bring up all my old campaigns and scenarios in this new game engine. You must wait a lot of months and than you can buy this new product in Europe, America and China.

Now I have more resources to produce my things, matrix Games is unfortunately a too small Low budget company, in order to ensure such ideas.



H.Balck

Good luck with that.[;)] You can now respectfully kiss my a$$.[:)]

In 2010, I will still be playing JTCS, and I will still be playing Modern Wars Vol 1 and 2 thank you very much.
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Dumnorix
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RE: JTCS meets PG3D "WWII" / "Cold War"

Post by Dumnorix »

You can now respectfully kiss my a$$.
You can also now respectfully kiss my a€€.

HILFSFUZZI ! Who are you ?
… you were weighed - you were measured - and you were not found well enough!

H.Balck [8D]
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